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Originally Posted by
Afania
At this point I don't know if you even get my point since we're saying completely different things. I'm talking about endgame(WoC/T4/PW2), not ambuscade, vagary, domain evasion, crafting, WKR htbc, T1~T3.
What kind of bizarre definition of endgame is this? Even if you take out Vagary and Ambu despite the fact they are 99 events, who the hell excludes T1-3? Especially Reisenjima ones.
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Assuming 10% of playerbase does endgame regardless of server. Using your number of 1000 v.s 400, here's the math.
Assuming Server A has 1000 players, 100 are endgame players that can kill WoC/T4(10% of players are endgame players), I have 10% success rate on big server endgame LS applications, out of all 100 endgame players, I only get to do WoC/T4 with 10 people because 10% of 100=10.
Assuming Server B has 400 players, 40 can kill WoC/T4(10% endgame players), with 100% application success rate, I get to do endgame with 40 people because 100% of 40 is 40.
There, you guys prefer math and numbers, and here is math and numbers. 40 > 10.