Originally Posted by
oliveira
The problem on closed platforms such as the PS3 is that the game companies rely on the security provided by the system itself. On Windows even the data files are somehow encrypted, memory is isolated, processes are concealed or at best the game can complain about a debugger being loaded on memory while the game is run. On a console that kind of protection isn't available as it's not needed (a legitimate console will only accept signed code).
PS3 had all of it's older private signing keys made publicly available, which ruins the security for the platform. SONY responded by whitelisting things that were signed with the compromised keys, making it impossible to use the leaked keys to sign new stuff that would be accepted by the PS3 OS.
Now that the last bastion of security on the PS3 OS fell apart, hackers could put malicious code (cheat engine) on the OS kernel and take control of the game process.
The argument is:
What is the point of going through the hassle of supporting the PS3 now that it will risk the product (game) of more hacking, the PS3 will be scrapped soon enough (It will be dead in two years from now since it has been completely hacked) as it became the next PSP and SONY already has a platform almost ready to replace it ?
What you think ?