If it was an effect that was given only so long as the RDM was also meleeing it would be fine, hell, might encourage people to let RDMs melee, good idea.
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If it was an effect that was given only so long as the RDM was also meleeing it would be fine, hell, might encourage people to let RDMs melee, good idea.
Everything in those jobs were suggestions made to augment RDM to make it more "viable" vs the dedicated mages. Even most of BLU and DNC is from the older RDM discussions we've had. SE's been using RDM discussions for a very long time as a free think tank for job ideas. My personal belief is that SCH should of never been created and instead had it's JA's passed around. LA/DA should of been given to RDM with some of the stratagems going to WHM and BLM respectively. The fact that SCH gets a JA that boosts elemental damage while BLM doesn't is hilarious.
Even that has more limited use than ever before, SCH can stack up Haste & Fast Cast to the extent they can stun with Tabula Rasa almost as fast as RDM can CSS I believe, that's how linkshells did Legion, they had SCH come for Embrava and then while TR was still up the SCH stunlocked the NM.
At what sacrifice? You can't expect 1 person to be a 1 man show for every situation. Sch needs enhancing set for embrava, then switch over to haste/fast cast gear to be the stunner. In every party I've been invited to be scholar, I was assigned 1 roll be it main healer or stunner, but not all rolls.
Can't give entire party phalanx/refresh/Haste if subjob is /BLM for stun.
Doesn't mean RDM is totally useless just because SCH can "almost" stun just as fast as Red mage Chainspell. Dia III is still the best Dia spell in game, and Redmage doesn't struggle as much enfeebling as other jobs do. Because RDM have higher stat gear in the enhancing/enfeebling department than other mages means less gear, less gear swaps.
RDM spells last longer than other jobs because of composure/Increase Enhancing magic effect duration gear.
Yes Scholar can use perpetuance, but at the cost of 1 strategem making it difficult to give everyone in party a long lasting buff.
We should all be argueing the bad sides of the job but don't destroy the only little good sides that's left.
thats replaced by 2-3 sch/blms haveing marches haste and stratagems. not to mention sch/blm have way less resist rates on stun due to better dark magic skill then rdm. (this is considering ally fights).
This is what I suggested considering RDM WHM and SCH against each other:
http://forum.square-enix.com/ffxi/th...l=1#post437021
Replace is one thing, completely useless is another. ADL at 50% HP I use Chainspell stun in a low man party and haven't lost yet.
Delve NMs at 10% HP using Chainspell stun has done wonders.
As for Dark magic, there is gear for this.
Red mage can cap Fastcast way easier than SCH or any other mage. And SCH cannot have max Occ Quickspell due to not being able to wear Dalmatica.
My point was that for stun locking NMs RDM is still losing interest and use because SCH can basically do the same now days. Back when Chainspell stood out it was a real reason to bring RDM, now other jobs can do nearly the same. Does that mean I am saying its useless? No, I am just pointing out that its another of those advantages we have lost over time because of high levels of gear. Kind of like how PLD lost some of its use thanks to such high PDT gear DDs can reach because they can take more damage than ever before. If jobs could not stack it up that high for recast then it might be a better reason to bring RDM, but now that people have other options its not as big of a reason to take RDM.
Yes I know scholar can do a lot of things. But it's not God, and SCH is not an easy job to play. It requires a lot of gear, a lot of macros compared to redmage. Which one of the 2 jobs do u think can survive longer? 5 strategems limits how fast a scholar can do things. By the time SCH cast 3 spells redmage can cast more than 5.
SCH doesn't have as much DD gear options and cannot equip a good majority of the aug gears that RDM can. For solo purposes Storms give +7 stats, redmage gain spells can give +25. (INT/MND for enfeebles, VIT for tanking when mob agros is where RDM wins over SCH or any other job)
Someone said earlier they can make Mag. Acc delve gear for enfeebles, RDM doesn't even need to struggle getting yet more gear for this.
To even come close to stacking fastcast gear to RDM is even a huge challenge (And Redmage has the ability to have highest Occ. Quick Spellcasting over SCH) and yes it makes that much of a big difference. Still Chainspell stun is instant cast, can't go faster than that and even if you did stun does not overlay if the mob is already stunned. You get that message that says "Has no effect"
SCH has to wear Haste/Fastcast gear for stun, RDM doesn't.
SCH has to go through a job ability to make buffs stick longer each spell, redmage doesn't. Which is another reason why redmage can do other things faster than SCH.
As I said, we should be arguing about the bad sides of the job and not destroy what good sides are left because its these kind of posts that other people see and assume that RDM is completely useless and this is one of the reason why people don't want us in party.
Otherwise keep giving praise to scholar lol.
If your CSSing ADL your doing it wrong.
Really wrong.
Using any jobs ability in a low man party is not wrong. If that's the case then using embrava, soulvoice and every other jobs 1 hour would be wrong too?
We don't use Chainspell stun everytime we fight ADL, we use it when the situation is needed. The point was redmage is not useless.
To you it maybe useless, and most likely from the looks of it, you've never even seen a really good redmage to think that it is.
It still does well in WOE in the areas where some of the enfeebling spells still work. And as other people said redmage is doing perfectly fine in delve areas since none of the spells are completely immune/resisted.
To say the job is useless is seriously a wrong statement. That would mean Cure 4, Haste, Refresh 2 and every redmage enfeebling spell is useless as you are saying right now and that Chainspell stun does absolutely nothing.
If so then why do the majority of mages sub redmage? Convert is useless? What about fast cast trait?
That's part of the problem, from a sub-job you get one of our few limited Enhancing spells(Phalanx), our only unique Enfeebling spell(Gravity), and our best Job Ability, of the few we have, access to all but 1 Enfeeble if you do not have it already(SCH mainly) and access to our most powerful trait, that even though its a lower tier, is a massive boost to hitting the cap or getting closer. As a sub, we give to much away.
nice your thinking of fixes but im end game rdm and pls read the forums on haste II by another and my post on rdm NEW IDEAS listing spells and JA needed to be once again accepted by the server community as not worthless, inferior job, or pls dont BRING rdm whatever you do...... that just not right! compre my ideas to what not as making rdm geo AOE but the JA (AOE 5 min timer 1 cast AOE of the gainspells per skill/cap 500 skill, haste II up to 20% pehaps nowbased on skill/cap 500 for duration and maximum haste II effect. this is all stuff rdm at level 99 needs 2 JA's and a few spells that are well reasoned additons to rdm (not to game ) since brd and cor will always be the superior JOB effects , doesnt mean a proper FIX on rdm wont make it possible for 6 party to do cor or RDM now (and rest like always) or BRD and RDM, since se is good with cor and brd both boosting party thorugh roof a RDM fix like im thinking would make it possible to bring a rdm and (cor OR brd) now to a proper 6 person party on AAHM diff 119+ mode as an example withouth all saying wt hell is rdm doing here it worthless....