Not to mention the fact that "RPG" has become a misnomer over the years.
Not to mention the fact that "RPG" has become a misnomer over the years.
I tried to ride this (Snowmobile): http://www.allaspen.com/images/conte...obiling_md.jpg
Across this: http://www.bestourism.com/img/items/...night_1495.jpg
today to get to work, but I got arrested despite the fact that it has "mobile" in the name just like this (Automobile):http://wizbangblue.com/images/2009/0...el_s-thumb.jpg
I tried to tell the officer that they should have the same rules since some of the letters in the name were the same... and he slapped me.
Something like this?
Edit: found the full sized meme.
actually mmo just means massive multiplay online... stats always worked the same from table top D&D era... maybe some tweeks here and there. but the basics still the same dmg calulation from player vs mobs will always be different game to game.
I was just pointing out basic rpg similarities on base context of what deems to be an "adventure" Which is fundementally the same from rpg to rpg... which is and have always been
fight large bosses, getting loot and saving the day. The meta game of mmo and rpg are yes different, but I wasn't commenting on the meta game.. but simply the large states how Huge the worlds of TES are and how huge worlds of the MMO tend to be. And large worlds should
be filled with large and deadly creatures, not just criiter type mobs. You shouldn't need a reason to go explore the world. But if they need to add one so be it. Tie all the hnm type mobs which will be free roaming the zones to stray mary type kill quests/ belt mob skill quests where you need to kill said hnm for an npc to get an item... BUT also have it drop some nice peices as well. So ppl on the quests are rewarded and ppl killing it to help are rewarded. I just thought it would be nice to see the hnm free roam rather wait so long to a chance to fight it. It also cuts out the drama a bit since the re spawn is so low. And the only thing I did was CITE the INSPIRATION of my idea. Nice to see you brats had a field day with it.. based on how I originally explained it.
@Rosa, the game does a very good job at streamlining where these big baddies are in the world. They are even there for the middle/low leveled jobs (see BCNMs, Lottery-spawns, and popped-NMs). No good player cares about mid-game in FFXI, beyond the point of advancing through the levels. It sounds like you're ignorant to the massive array of mobs to be fought throughout the world.
Also, MMORPGs are their own genre. They generally have a grind to the level cap, wherein the end-game (see fun) lies. And no one wants HNMs wandering throughout the lowbie areas. High level characters will not want to kill them, and lowbies will be too low/unskilled to do anything. Why won't high level characters want to kill them? Because it is a waste of time. No items of any worth will drop from the HNM; you have to be self deluded to believe otherwise.
An intelligent player would focus on effectively maximizing their gear sets and macros with the appropriate gear for various jobs and situations, so they can achieve the level of strength that is required to face off with the various NMs that are relevant to FFXI. But sadly, there are so many players who strive for sub-par performance because of their pride and ignorance to how stats and game mechanics function. Ignorance is easy to remedy, but pride is a disease.
tldr; suck less and you'll get to fight the NMs in vana'diel.
@ zerich
You must be a newbie or something as I never stated ADD hnm... just simply make them more actively present. There are already nm/hnm in low level areas such as bloodtear and steele fleece.
If i suggested any add is to add them in the new areas under low spawn time or force pop. I guess you nevef actually played a TES game either as you more or less to the same. Grind mobs for skill ups which net you exp, beat the boss then go thru content they add afterward. All endgame is... is content for current level cap. Typically seen as a dungeon type event.
Also mmorpg is and isn't its own genre. As again its base is still around rpg. I've played more rpg and mmorpg i care to count and list.
Again All i said was make all nm and hnm on 15 min pop timers. And this game crom playing ffxiv, and TES games. Also Not everyone jumps on the endgame bandwagon. And I fought more then my fair share of nm/hnm over the years. I personally dispise lotto spawns and 24 hour cool down spawns.
(text limit)
And would perfer to see more of a presence for nm/hnm in ffxi. Also Zerich not every player plays like you do... you guys on the forums are infact a small percentile. Some people could careless on their maximizing their output and just play to have fun. heck some ppl find it a chore to do it. We all play rpg/mmorpg and ffxi in particular for different reasons.
and zerich since you have that level his a hinderance rather then a journey mindset... why not play World of warcraft... since that game was Like that since BC at least. Game seems more to your play style. With a community who supports it more. Instead of coming to this game, and not only insult just about every vet in this forum with school yard trash... But bring in that WoW esk mindset that endgame is the only game. Unlike WoW there is a ton of content to do at this game at any given level.. content that saddly goes unused because pretty much the "noobs" took over... (no offence to anyone) I've been playing this game from 2004...
(text limit)
I have personally seen the community shift once the vets of pc NA launch started to quit... and the "noobs" started becoming more of a presence.
By noobs i refer to the impatient cry babies who got kick out of parties for having a poor attitude. TBH the community back then was much better.... ppl actually put work into their characters and took pride in most everything they did. Now a days u can get away with leeching to cap, and leeching endgame. I see more lazy ppl then I did years ago... You guys call me lazy for not playing like you? I find it lazy to book burn. At least it shows that you put work in your character, and will put work into endgame. Heck most ppl drop their shells after they get there items... or say its beneath them to help.
this game went from having a great community... with focus on team work to burn/leech and solo content.
I'm having fun reguardless... but keep the "you suck" comments @ preschool. I've prob done more shii in 7 years then you have.