Originally Posted by
Cream_Soda
I don't see how it's too large of a jump in power.
h2h is the only category that doesn't get anything at all in the offhand. No grips, no dw. etc. We can't reach the amount of haste that 2handers can with hasso, which will always keep them at top in damage in anything that matters (for example, the only delve megaboss clears have all been zerg parties; soul voice marches, embrava, etc.)
And comparing to DW, we get no kinds of stats to put in the offhand at all. Can't add a lower delay wep in the offhand to enhance martial arts. Can't put something with acc/attack/crit damage in the offhand.
There's no reason for the second punch to be treated as an offhand to begin with. There's no bonus for that slot that every other job has access to.