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The same goes to SMN, most mob in SoA will die within 3-4 BP Rage at most, but everytime you use BP Rage, mob will come after you guaranteed, even if you are doing entirely nothing but using BP Rage x 3-4 the entire fight. These recent adjustment should be reverted back, put in the test server and properly tested. We are not paying to play a beta version of SoA. And they do have test server to make sure this kind of shenanigans won't happen again.
Yes, please! I'm sick and tired of having to run near a mob just to use sic, ready or a bp just to make sure the moves goes off without "The [monster] is too far away." Hell you even get on the hate list for using items (like food) like I could be a decent enough distance away use a red curry bun or whatever food and boom the mob turns and goes after me. I like how "Old school" beastmaster solo got brought back...but not this. Also do something about ep monsters hitting like trucks (did Magic attack & acc from mobs get turned up 10x stronger?), dynamis xarc kindred rangers & ninjas