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could make mighty guard slightly like perfect defense but not as strong as an UL.
always never liked saline coat. why couldn't they make the spell stay the same throughout? I don't think 3-5 minute spells would be an issue but I completely understand not having a 30 minute duration. a 5 min duration shell spell would be very nice to have against nuking mobs.
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Yeah you are right, protect and shell last too long. It should be like other buffs and only last 3-5 minutes. Hey I remember FFIX being like that.
I am not sure what you mean by not as strong as UL. I did mean what you said, like perfect defense but weaker since SMN and BLU are not a like and they plan on nerfing that anyway?
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I would like to see some sort of ja or magic spell that removed cool down blu magic spell reset timer >.>
Give Blu access to all their spells without penalty. You can still keep the active spell list with the blu points just remove the timer.
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a new ja would be nice, indeed.
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I'd like a super-duper version of Heavy Strike with a "big spell" MP cost to use with Unbridled Learning. Something like:
Calamitous Crotch Crunch
75% STR
4.5 fTP at 100 TP
-10~20 Accuracy
Forced Critical Hit
I'm probably going to get a bunch of weird buffs with long casting times and short durations and a lot of spells that are slightly different to spells I already have, some slightly better and some slightly worse.
Also, one or two awesome spells I didn't even know I wanted that will make me too happy to complain about all those wretched spells that came along with them.
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Tyrant Tusk would be an interesting Bio DoT spell if we could get that one.
Stygian Sphere with a good cure V power + Stoneskin of the amount healed, though this might ruin Drakesbane.
Call to the moon causing intimidation would be all right for when we tank.
Roar for a cheap paralyze
Disorienting Waul for an amnesia UL spell
Grim Glower or Oppressive Gaze would be sweet...make our eyes glow and if the enemy is facing us they have a chance of getting petrified
Promyvion Barrier would have the drks get jealous with another job that can use dread spikes
Chaos Breath is something we don't have yet, a dark elemental breath spell...perhaps one that is useful?
Ink cloud would be cool to use to boost evasion and also blind
Proboscis for our damage to MP spell.
Spike Flail could be our ultimate DD UL spell
Ballistic Kick for extreme knockback + encumberance
Lithic Ray for Dia DoT and petrification
Sharp Strike maybe dumbed down a bit to 25 or 30% attack boost for 3 minutes would be nice
Scintillant Lance for extreme ranged light dmg
TP Drainkiss: need a say more?
Those are just many spells I thought would be nice as UL or normal spells. I still would like to see an enspell of sometype just for us blu's. Maybe it deals magical dmg? Would be cool. Anymore ideas?
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tyrant tusk could easily be a dissenverment 2.0 tho i would hope the bio would more lean tword the attack down side than dot side, tho i think were still more likely to get dark wave, if we ever get a bio
Stygian would be awesome, but on a 5min timer no one would use it, maby as a normal spell with a big recast
roar would depend on potency as is subzero smash is a pritty cheap par
i would say glower and gaze not happening, but with geos auras coming i just don't know
promyvion barrier would probably come with some catch for us if we got it , i mean a blu unlike a drk, can take a hit like a manly man already with that we would be able to take them like a chuck Norris
chaos breath would probably be a normal spell but se needs to fix breaths before i even would care >.>
ink cloud im not sure we need another blind, we alrady have the strongest blind out the box(rdm with alot of work and gear can get a better one tho)
Proboscis [Metaking Royal Seal of Approval]
spike-flail if se dint nurf it would be awesome
ballistic kick is a poor choice from giants encumbrance doesn't do anything to mobs, maby Seismic impact(slow terror and resets your hate) o my personal choice Scapula Beam aoe dmg(not sure its known what type, but could be light) and it drops stats by a decent amount, would easily be worth of a UL spell
lithic would probably be a no go because it would give us a dia probably 2.5 class (somewhere between 10 and 15% def down) and with the fact we already have a -33% def down move(never lands tho), yea...
sharpstrike i would love at 3mins tho im pretty sure it would be caped at 25% or the wars would bitch tho i would like se if they did give us this, to give it its own icon maby one like the boost spells the whms and rdms get so we could still use attack potions with it
scintillant lance yea i wanna stick a flash light of death up someones <BEEP> it would be a fun spell tho god.... learning it.....
tp drainkiss like dark wave in dats already as normal spells
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Would love to have a Dot to stack on disseverment.
I figured ballistic kick would weigh the enemy down plus give extreme knockbac likea cannonball with a bit of gravity and knockback...good for kiting.
Wasn't thinking on lithic... but it would be nice to have a non UL dia spell
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Honestly, I wouldn't mind having a sleepga type spell as an UL option.
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what i wouldt mind seeing for ul is
Kurnugi Collapse: AoE damage, Accuracy Down, Magic Accuracy Down (dosnt hurt all there tp moves look like there casting blu magic
Extreme Purgation Absorbs all status effects. (probly make ares single target tho
Atropine Spore earth dmg additional effect: sleep, paralyze, and silence
Deep Sea Dash Ranged Damage
Yaksha: Bliss Physical damage with additional effect Attack Down and Magic Attack Down.
Death Trap Inflicts Stun + Poison + removes Enmity. are version would probly only be like a 50-75% drop
Dark Star Deals Element: Dark damage and inflicts Defense Down and Magic Defense Down. (yea i know we have other def and mdef down, but its worth it for badass factor alone)
Nuclear Waste Reduces all elemental resistances by 50 (maby a normal spell on this one)
Chemical Bomb
Deals physical damage + Slow (Status) + Elegy. (pretty sure brds wouldn't let us have this)