Originally Posted by
Luvbunny
So basically there are several pet based jobs in the game, each with their own uniqueness and specialty
- SMN: dirt cheap pet based job, fast recast and resummon, able to tank with the right atmas and if you pay attention to damage type and elemental resistance, can self heal but have expensive dawn mulsum to use as "pet food" - play with caution as SMN is extremely weak and can die fast if gets too close to AOE damage. Lvlng SMN magic also takes awhile to cap - so if you graduated from abyssea school of insta99, best of luck doing GoV.
- DRG: very nice DD as master with pet as support on damage, healing and status removal. It has the least commands for its pet, not as customizable as other pet jobs and pet is mostly add support damage. More melee DD than any of the other pet jobs.
- PUP: require fine tuning between pet and master, very versatile with attachments and automaton types, front line attacker for master, with the right atmas and automaton can have pet to tank, requires dawn mulsum, oil and healing salve to survive. Getting the best attachment can be quite costly. Cannot issue direct command, only hints, pray to SE Gods that your automaton cast the right spells at the right time. Abyssea graduates will have the hardest time skilling up automatons, should start calling GOV areas a second home.
- BST: Jug pets and pet foods can be expensive but in the long run you will get your money back, great tanking pets, lots of variety of pets to use depending on situations, limited direct command with long timers and tp dependency, can tank flawlessly inside and outside abyssea, use tons of expensive food, healing salve and dawn mulsum. Extremely newbie friendly since its master not required to have max weapon skills, pet can efficiently tank with no skill ups dependent.
So there you have it, 4 pet jobs with some variants, one is mage focused, 3 are melee DD focused, a couple require more skills and a bit of knowledge, each with its own plus and minuses.