Originally Posted by
Ziyyigo-Tipyigo
You're forgetting another problem with this idea: the time and effort required for the playerbase to figure this out through trial and error. There may have been some complicated yet elegant method for taking down AV before level caps increased, but it couldn't be found even with the "helpful" video the devs posted.
If you put your elegant system too far away from the path of least resistance, the playerbase would sooner dynamite their way through the mountain first.