Did you post it as a bug report before?
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The problem is the sparks nerf is still causing massive deflation.
Prices on everything are dropping fast, and people still want to sell for the old prices.
Give tank trusts an AOE aggro ability.
What's the point giving us trusts so we can solo content if content with multiple mobs will all attack us at the start and kill us before we can do anything?
I have an almost non-existent expectation anyone official will bother to reply to this but I'll try anyway:
I know the community team read this thread (among others) and I know they make notes and pass them along to be translated and passed to the developers.
Is there any chance you can tell us what things you pass along to them for consideration (at least from this thread?) It really does feel like we are wasting our time making suggestions if there is no feedback at all (other than a post every 6 months saying you read it). You're making the notes anyway so why not give us some feedback, the developers can't read these posts so we rely on you to pass it along.
Another idea is, ask the developers for us to give feedback on specific content. You could make a thread specifically for it.
For instance:
"give us your feedback on Odyssey and how we can improve it: for new players and veterans"
"give us your feedback on Ambuscade and how we can improve it: for new players and veterans"
"give us ideas on new kinds of content you would like"
Then we can give targeted feedback we know will be passed along.
There is a market for what FFXI offers, among new and returning players but the developers have to address the issues. Most people I know get to 99, do some ambuscade and quit because a) v2 is too tedious and completely unrewarding b) they can't get into groups doing v1 and can't solo it and then c) they have nothing to progress to after ambuscade anyway (and no odyssey ain't it)
the way people do this currently, is they check the auction house for items that almost never sell. Make sure there is no stock and then put one on the auction house from their main for 1gil. they then wait a few hours to make sure people don't randomly put another one up.
Then buy it on the alt, so your main gets the 50m gil or whatever.
As long as you make sure there is no stock, that yours is up for minimum gil you're gonna get the money. People do this all the time.
Suggestion: Make a post more confident
Hello everyone!
Please say hello. We want <something>. I understand it is only a matter of time. Ignore any nasty posts, SE knew what the best posters are. Of course, the dev team doesn't have enough time for everything you all want. Just be yourself because the dev team has to be fair with you all and Japanese players. I do read Japanese posts in Google translate. It's not perfect but I try my best. :)
Thank you for your time. Have a lovely day! <3
So I just noticed today on the leviathan Server being at the Port Windurdst fisherman's guildsales area looking at the NPC and the area around her ever since they separated her partnered NPC out from the same place but anyways back to what I noticed today that the fishes in the fish tank are actually in a stuck location not swimming but squirming about -> Upsidedown -LOL- instead what they used to be like or it used to do in the past being in the tank of the player's views while either standing there or making fisherman items/fishes from the NPC there "which by the way ~>"
:~>The dingy right in front of the fisherman guild is brilliantly great into being able to take your fish out of your mog gardens to sell upon the guild right there but wish there maybe something like that inside of the mog garden for what the fishes the port windy guild doesn't accept for the purchase of higher sales price than normal sell price of everywhere else but then again some of those mog gardens fishes are only accepted at the Aht Urgan Fishermans NPC guilds salesroom to which makes myself wishing there was a dingy in Aht Urgan waters in the city near the Fishermans Guild NPC's guildsales character & room too. I'd wager that the dingy being right there would look similar to how Port Bastok has an incoming boat/ship with the dingy in the same area I was thinking about for Aht Urhgan to have a dingy of the Mog Garden well.
Add a wildstar option to /itemsearch
Right now you have to type the exact name of an item to see if you have it, this is really cumbersome. Especially if the itemname is abbreviated, in which case typing the whole name won't work.
Add an option to type * and show any items that match it.
For instance /itemsearch "crab shell"
into /itemsearch "crab*"
Add another treasure box to mog garden with 80 spaces that you unlock with shining stars, that holds items and that does not load anywhere else but when in your mog garden (do not allow cosmetics to be used form it, this means it won't be loaded anywhere else).
I want to put all my nonsense like Abyssea seals, bonanza pearl, ambuscade upgrade items, etched mems, abjurations, upgrade mats etc that have no reason to be in functional inventory spaces in there purely for storage.
Could be fun to see a FFXI Anime series :p based off of random players that goes through all of the story from the games with some past story to each of the main story characters/side characters that was not shown during game play from FFXI :):confused:
Anyway as for Quality of life stuff could you make it so people could send the guild items across to our other characters on the same account :( ? I ended up having to pay someone in game for there assistance/service with the smocks and stalls via Synergy thankfully I found someone nice enough and patient enough to help me with all of them for 7 of the crafts just so I would not have to level synergy on every single character on the same account so got that done and now all that is left is 8 shields but I think it would be a nice thing for other players who do not have these things done :confused:.
:(:confused::(
Please remove day of the week please :(?
https://cdn.discordapp.com/attachmen...ting_Chart.JPG
https://cdn.discordapp.com/attachmen...e_Enix_Why.JPG
More and more fires day of the week sigh..
https://cdn.discordapp.com/attachmen...ting_Chart.JPG
Hey all,
I'd like to have the Boots Abquhbah is wearing for glamour (it's basically a darker version of the Jaridah feet piece).
Does anyone know if our suggestions here actually reach the developers?
Thank you Cyriack :D :o I have found a way to work on them over time also yes the fires day block for % bonus sucks because of the long wait time from game day week :( thank you for the help with some information regarding the shields :p as I was having some trouble understanding BGwiki.
below I have made a personal chart to keep track of everything:confused:.
https://cdn.discordapp.com/attachmen...ting_Chart.JPG
i think you misunderstood me. you can do anything and the requirement changes constantly , especially on stage 4. just craft the kits u buy from guild do 15-30 of each depending on the stage, and the crafting requirement will change all the time. you dont have to and its impossible to do every single requirement, so dont bother with it the whole time.
Every market no matter the system "encourages" undercutting. Despite how much people whine about this, undercutting is part of a normal economy. When supply exceeds demand, things sell more slowly and people are forced to lower prices to get their sale. This happens in every MMO economy and it happen in real life too. If supply is low, prices naturally rise as people desperate to obtain an item put down whatever it takes to buy from the limited stock I really wish people would stop complaining about this. The only real solution is to beat people at their own game.
Changing the order items sell in is irrelevant anyway, because players will still still try to buy the cheapest item by setting their bid low. This idea only has any effect if there are multiple items lower than your bid. And even then the actual impact of this is questionable.
So there are 5 items up for sale, priced at 1000, 900, 925, 500, 975 oldest to newest. If I bid less than 925, I will still obtain the cheapest item. I suppose this idea means if I bid 1000 (which no smart player would do), then the 975 would sell for 1000 instead.
The only thing I see that this accomplishes is that now its easier for the seller to manipulate prices. But any savvy buyer still knows to bid as low as possible, even if it takes many tries. Which means this really just makes it easier for the seller to exploit people who don't know how the market works. Undercutting is still a thing and anyone with any smarts will still be able to get their way. Silly.
Learn supply and demand people, and deal with it.
I've suggested this before but I'm going to suggest it again:
Domain Invasion works like this:
A high level version of a Domain Invasion dragon can spawn at any time (Mieru), killing this high level dragon increases the reward from Domain invasion for everyone from then on and it stacks.
This means your daily amount can go from 20 points to 80-100 per day.
Many people, myself included very often only login to do DI to get those points.
The problem is, if the server misses one single Mieru pop the points bonus resets to the minimum amount, this for many makes DI not worth doing at all.
On smaller servers this is even worse and many players don't even bother with Domain Invasion.
Consider changing this to +1 for a win and -1 for a fail, losing all progress for one loss is unfair and gives many people no reason to login daily.
Is it possible to have a countdown timer on Besieged? Say a countdown on the map, next to the incoming army?
Add a job ability to all jobs, that becomes available whenever a WHM trust is called. Using this ability tells your whm trust to activate for 10 seconds to cast Protectra and Shellra. It's annoying starting any fight and having your whm casting protect and shell during the start of the fight, you can die in these first few seconds due to this.
Stop doing half price server transfers, or at the very least increase the cooldown between to a few weeks or a month.
Clearly it is overcrowded. In a very unhealthy matter. Too hard to notice how the people who always complain are from Asura? RMT there, exploit there, cheater there, Odoros there, salvage offline, Asuran's tears... Actually stay there. I don't think we need oblivious people over other places.
My point was, it would be a nice QoL update because healers are often stuck in buff phase for 5 seconds at the start of a fight.
Yes I know you're mad about the other thread and just wanted a cheap score, I don't have an ego about FFXI anymore so you wasted your time.
It is overcrowded with mostly RMT or bots, get rid of them = problem solved. Also, multi-box makes up a huge amount. One LS I was in which had a large amount of "members" (so it appeared) equated to something like 40% multiboxers/alts.
I think it was one of Ruaumoko's videos on YouTube whereby he walked through Dho Gates to illustrate the point. Every.....Single....Piece....Of.....Land is covered by what appears to be automated players, stuck on top of each other, and then legit players come alone and pay them, because they can't be bothered to CP, and then the problem spreads more and more with 10 yells a second saying "Job Points".
Besides, I don't care about what happens on Asura anymore because I'm in a very active Linkshell and that is my FFXI experience, with yell turned off and not going anywhere near the likes of Dho Gates, I don't tend to not notice anymore. I just feel sorry for new players, returners or others who are left in limbo because they haven't managed to find that great LS, because outside of that, Asura is indeed ugly.
You can add him to blacklist to prevent an accident. lol
Less cheating, less RMT, more EXP camps, more cohesive community, Salvage doesn't break, no lines for content. there's a million reasons to not be on Asura. Most people went to asura because BG or someone else told them to.
The populations of the servers should be balanced, not all on one. Merge down to 4 or 6 servers. Eliminate Asura and spread the population equally amongst the other servers. I guarantee everyone will have a better game experience.
You don't understand what Asura is and why it's popular. The things you state as negatives are why people went there.
The reason Asura was popular is way back when BG and/or certain others started telling people to go there as the game started to decline. Now it's overcrowdedd at the expense of the other servers. The things I state as negatives are negatives because people went there. Balanced server populations are better for everyone. This is why the World Pass system originally existed, as well. Asura magnifies the problems we've always had and concentrates them in one place.. It is the prime example of why more is only better up to a point. It is a plain and simple fact that Asura is overcrowded, having more players now than any one server had at the game's peak. The problem is you tell people what server is the most populated, they'll want to go there even though they're not really aware that the most populated server isn't necessarily the best server. This is true for every MMO in existence that uses distinct world servers (in FFXIV for instance, the higher the server population the harder it is to obtain land and housing). More players is only good up to the player count the game was originally built to handle per server, which Asura almost certainly is exceeding.
You should really re-read your comment by the way, because I sincerely doubt people came to Asura with the express purpose of having to wait to get into contents, deal with Odoro, more RMT spam than the rest of the game combined, not to mention almost certainly more lag. I don't know anyone that WANTS those things.
It's popular because it's full of solo players that like to be around a large community, they like to be able to buy job points, they like to be able to buy gear, they like the "toxic" /yell. That you do not like these things does not mean everyone else is the same.
Some come to Asura because they think the population of 3-4k will make getting groups easier, it's really hard to make groups. It's full of solo players.
Lets use some logic, if nobody was buying the job points or gear the people would not be selling them. Demand drives supply and if you see spam in /yell for job points it's because there is a mass amount of demand.
It's okay. Asura is very strong and probably running on multiple servers while the rest of others run on shared servers. I won't feel the same way without Asura. As long as you are happy to be in a big linkshell what else should you worry. Nobody's fault for telling anyone to go to Asura and that's why we have the developers to take care of.
Kinda necro-bumping OP's, I could really use this update. Seeing so many undone quest marker on maps can really help me feels compelled to finish em all. Aside from Adoulin which is semi-forced in order to obtain Ygnas trust, majority of older expansion side quests still left untouched. Few that I find actually got quite interesting story, like that beauty-&-the-beast & pinocchio type side quest story i found long time ago in ToAU.