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Originally Posted by
Malamasala
What is everyones fascination with Dynamis overhaul?
Because a lot of people did it for justifiable rewards (relics and armor).
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Why wasn't it ok to just say it was old content and not to be done past level 75?
Because some relic armor and weapons are still the best for that slot/job. Apoc still rocks and is better than the mythic and emp versions. So does Mandau (for THF) and GK relic. TH hands still is great, RDM hat is great for enfeebling and idle, BLM legs for day-of-the-week nuking, WHM legs if you don't have 5/5 Emp +2, and so on. Dynamis is still great because the rewards justify the effort placed into it. Spirits outside of Elemental Siphon doesn't, and never had.
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Why did people insist that Sky needed updates since nobody did it?
See above.
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It was only meant to last until level 75.
You are comparing content to a minor ability. That is like comparing Meditate to Abyssea.
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Why do people want ZNM improved?
See dynamis answer.
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Why do people want an update to campaign?
Because the only way to have allied notes is by Campaign, in case you haven't realized that. It is also a fun way to kill stuff for justifiable rewards. Besieged is the same thing.
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Why do people want an update to Nyzul isle?
Because it is content. It was great, and it is required for mystics. Salvage and Assaults are the same way.
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There is really no other argument than that some of us liked the content, but disliked how it was pushed away by other content. SE has for some reason listened to people on updating zones, but they don't seem to bother about jobs. I'd rather pick spirit updates than sky/dynamis/salvage/nyzul/campaign/voidwatch updates.
Square Enix did not state that if you buy Abyssea, you can never do CoP or Salvage ever again. You are confusing things into extremes again.
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I also see exactly what good spirits would allow us to do.
1) Heal on our MAIN job. Doesn't it bother anyone else that you are using subjob cures one tier lower to heal? That is like MNK subbing PUP to get H2H skill of a PUP. It is outrageous and no sane person would let this slide.
So, you want to be better than a SCH and RDM when it comes to healing now? Instead of the hierarchy of healing jobs to go from WHM, SCH, RDM, BLU, SMN/PUP you want it to become WHM, SMN, SCH, RDM, BLU, PUP instead? SMN is not a healing job, was never really designed to be a main or sub healer, and it was players who made it into a healer job because they saw the amount of MP a SMN has, the ability to cure with /WHM, and can, if geared right, have Carby out to help cure also. But it was never designed to be a healer, and there was never any "healing abilities" added on for SMN, except for Carbuncle, but only major Erase, nothing more.
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2) Regenerate MP while DDing. Just assault the spirit do nukes without spending a single MP, then every 5 min siphon to increase the MP. Of course there are alternatives, but the best option is not available to us.
Spirits have a very limited number of nukes, and can choose from either a small debuff, a small buff, or a major nuke. We have no control over it, and that is what SE wanted when they made SMN and even their lack of improvement on spirits implied that they don't want spirits to take over the job of a PUP (limited), RDM, SCH, or BLM. The lack of cost for the spirit to cast a nuke is the only benefit we have, but that is because we have no control over the spirit. If we were given control, we would have to pay for the spells the spirit uses, with the addition of perp cost of the spirit.
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3) Deal more damage than an avatar. But because it is weak to silence/stun/sleep, it would still be inferior to avatars on HNM, but for normal monsters they would be your go-to pet.
Spirits were never designed to be better or equal to avatars. If they were, then why bother get the avatars when you could just buy the scroll of a spirit instead?
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Spirits is like going from 2D to 3D. You get a whole additional dimension. Avatar updates is more like going from 2D to HD 2D. It is better, but not really different. And it is a really great comparison, because most people hate on 3D because they do not want it, while they love HD. Still, the fact is that you gain more from spirit updates, it just might not be the gain you were looking for.
Spirit updates are more like going from 2D to 2D with better graphics. Add more spells for the spirits, and you are still left with the major problems of spirits period. Lack of control, lack of defense, higher perp cost, and overall inability to choose what is cast are still going to be there. But that is how spirits were made to be, placeholders for the real reason people choose SMN; Avatars.