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Originally Posted by
Kuroganashi
# 1 = Make Katana A+
I agree.
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# 2 = Make Evasion A+
Sure but this isn't as much of an issue with Yonin and shadows...
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# 3 = Make More NINJUSTSU: NI
Yeah I agree again. Would be nice to finally fucking get Jubaku NI.
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# 4 = Make NINJUSTSU: Dispell
wait a second...
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# 5 = Make NINJUSTSU: Silence
hey now...
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# 6 = Increase the "Potency" of NINJUSTSU (Both DMG and Effect)
have you ever tried a int/mab build?
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# 7 = Increase the "Potency" of "Futae" , "Yonin" and "Innin"
I would just change how they work. It's kind of dumb that you need to be behind / in front for these to work. It's also kind of dumb that you spend 2 tools to get a 50% boost.
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# 8 = Increase the "TIME" Both "Monomi" and "Tonko" would Stay up for
They last for several minutes... I'm not sure what the problem is.
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# 9 = Increase the "TIME" Enhancing NINJUTSU would Stay up for
Are you talking about migawari because watching monster behavior is totally up to the player. It's really not that hard to judge when to put up the spell and avoid that really powerful attack.
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# 10 = Increase NINJA's ACCURACY / CRITICAL HIT RATE / CRITICAL HIT DMG / EVASION / PARRING Bonus Applied as a Job Trait
you already said this. Also parry hardly ever goes off because it contends with face tanking, evasion, shadows and a 5% chance to go off regardless of skill.
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# 11 = Increase NINJA's WEAPON SKILL DAMAGE
Ninja isn't about weaponskill damage. Your ratio should be something like 60-70 melee to 40-30 weaponskills or you are doing it wrong. Moreso with relic, mythic, empyrean.
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# 12 = Make so "Blade: HI" is not out damaged by "Blade: Jin" (That just looks BAD)
When has this ever happened? Probably only when you miss Hi and in that case it's a fluke.
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# 13 = Make so The RELIC Might be worth something
we know. Also there is plenty of intrinsic value to relics.
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# 14 = Make so NINJA gets more "Ninja's Tool Expertise" (+25% Yonin / +25% Merit / +33% Hands = only 83% ><)
really now, only 83%?
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# 15 = Make so NINJA gets more "Dual Wield" Job Traits (Dual Wield +55% / Haste+27% Atm and still feel SLOW ><)
Haha.. ok now you have to be trollin'
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# 16 = Make so NINJA gets more "Store TP" 9~11 TP / hit is WAY TOO WEAK X.x
It doesn't matter if the bulk of your damage is DoT. It also matters less if you can maintain aftermath.
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# 17 = Make so NINJA gets something Useful for Weapon Skill Damage Like a Job Ability or Something (Job Trait)
you mean like an aftermath effect?
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# 18 = Make so NINJA gets Some form of "QUICK MAGIC" or "QUICK CAST" or "FAST CAST" for Ninjutsu
With slow, paralyze and stuns there is no need.
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# 19 = Make so NINJA gets this NINJUTSU or JOB ABILITY (with a Fast Recast)(like 0:15) that would show "Enemy's Weakness to Weapon Type / Magic Type / DMG Type"
...
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# 20 = Give NINJA something like "Quadrupal Attack" Job Trait (+25% or more at lvl 90) Seems Fair Since NINJA's are "THE SPECIAL FORCES ASSASSINS"
haha.. oh wow.