like it is underlined THIS IS A GAME soo stop complaining people about BST being over powered and needs be nerf or W/E this is ONLY AN GAME SO HUSH UP!!
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if you want to nerf BST in dyna by weakening the jug pets then why dont they add charmable mobs in both dyna and abyssea THEN only THEN it'll be equal dmg doesn't mean nothing just cause 1 BST's pet can solo 3+ mobs doesn't mean nothing why don't SE nerf war wait i know why they aren't cause most FC are the ones mostly running nerfsmacktalkingabout BST threads so we BST do NOT need nerf just cause we can solo 3+ mobs in dyna who cares this is a game and let people play W/E way they want to play if they want to do dyna naked fine let them be like Pamela anderson and play naked and take on 3+ mobs and sorry for the example of the name but this thread made me ticked off
No, leave Beastmaster alone. It's struggled for the last eight years; let it have a year or two of glory.
AGREED! leave we beastmasters alone and stop trying to nerf us when we use BEAST as our pets... OMG!! i got what our name means BEAST MASTER meaning mastery over beast so duhhhhhh of course the jug pets would be strong BUT only if you merit that one G2 merit trait on the jug pet lvl boost but it only works up to 99 i think the trait is ever 1 merit= 1 extra jug pet lvl so if the jug is 76 it'll be like 81
The thing is, I'm not so sure if any of those idiots are here. Seems to me the majority of the people here arguing with you are the real deal, not bandwagons. And don't try to say again that you have no issue with the serious bsts, because this is an assault on all bsts, not just the bandwagons, and we will defend our rights to exist.
I think someone got upset that they got out-tanked by a bunny.
VIVA LA BUNNY!!!
Well, sort of glory. Just like PUP and DNC, it's still only glorious in one or two non-end game events. If anything, those jobs should keep what they have and be made more viable for end game. Why on Vana'diel would you nerf a job that is already something that's only good at a couple of things?
I swear everytime you post, I can't help but enjoy my time on these forums. It's cathartic.
P.S. I'm a career BST and while I understand the hate of bandwagoning BSTs, it's pretty pointless seeing as it's not the only job that has bandwagon'd when it got popular. The only reason you never saw these shitty-geared BSTs years ago because they were out there soloing and not in parties where SAMs, DRGs, and WARs were easier to spot because well.... they were there.
I don't give a whole lot of fucks about this arguement. Even if BST gets nerfed I'll still play the job. *mid-air wank
Don't have to NERF Bst do it yourself if you think it's over powered
Use a Chopseuy CHuckie and make a mule you can lvl sync 75 too and go kill stuff
Maybe it does need a bit of a tweek to make it in line with all other jobs that are capable of soloing higher level mobs without being ridiculously too easy. But I'm not a bst so what do I know. :P
Some of us would prefer that no one be "hurt" and simply disagree with the concept of nerfing BST entirely. There's not a problem here that needs fixing.
It doesn't need a tweak, because it isn't as mindlessly easy as they claim it is.
And therein lies the problem. People who've never played the job and don't understand it in the slightest are asking for a change that they don't even know how to implement. I just hope SE sees them for the ignorant trolls they are, and doesn't take their "concerns" the least bit seriously.Quote:
But I'm not a bst so what do I know. :P
wow. bst is fine the way it is. learn more about what other jobs can do and stop wasting your energy...
To all the bst in this thread. Please stop feeding the trolls.
The job is not broken. It is balanced just fine. Let this thread die.
edit -double
Well one could argue the same thing about Red Mage in the pre-75 days when people kept crying it was over powered and look at it now. I wish somebody gave this advice about Red Mage back then and maybe it would have the issues it has now.
My only issue with pet jobs like BST/SMN/PUP and other jobs like BLM is when selfish people are farming multiple mobs that I'm trying to gain experience from. I think there should be some sort of npc attack power spike after a certain number of mobs to discourage this behaviour myself, but I dont expect SE to have the balls to do anything of that nature.
See myself I don't take them if they are yellow, I take mobs if they are roaming. The reason being because I see anyone who would take a group of mobs all to themselves as greedy assholes and by taking anything that is just yellow named myself I look at it as also being greedy. The game itself is flawed in the claim system and how it works and many people know that, the fact that people can be greedy like this in the 1st place is the primary flaw in my opinion as it should not be able to be done in the 1st place.
I only take yellow mobs from people who take mobs from me when I'm changing pets or kiting. Or if they wait until I use Fight to snag mobs from under me repeatedly and laugh about it. I appreciate courtesy just as much as the next person and will give anyone else around me room to operate so long as they give me that same courtesy. The moment that's broken though, I stop being nice and will call up buddies to lock down the area and troll the offending douche bag until they give up and go home.
Well not really since the average not pet job can only manage about 2 or 3 mobs at or near it level before being completely overpowered anyway so more than 2 or 3 mobs would be the determining factor as solo even with significantly lower level mobs the average non pet job rarely pulls more than 3 from what i seen.
While it is true the claim system does deal with this, the issue is that it doesnt necessarily deal with it effectively, especially when AoE attack moves are being used to get the person on those yellow mobs hate list. This especially done alot with BLM and SMN if they now what they are doing and cycle between ga and ja spells effectively. It proves more difficult to gain hate even on a yellow mob if a magic attack deals over 1000 damage depsite it not being red. Even still if you mange to get or even kill the mob while it yellow, if memory serves correctly you dont get the exp for that mob or it is reduced.
See it is this attitude that is the problem to me. When it comes to doing magian trials that already take along time or when I'm trying to level up my fellow while doing my trials this is a major inconvenience especially when my fellow on has X amount of time or during trials that require weather that only last so long. The fact is as more of us level up to 99 there are only so many areas that have mobs of certain types in exp range, let alone in exp range in areas that give the desired weather effect they need to be killed under. This is all the more reason that maybe the mobs need to take on abyssea form and respawn at higher levels proportionate the number of mobs killed. For instance, If you kill 5- 10 mobs in less than 10 mins and they are level 55-58 they should respawn between levels 60-63 to 65-68. With this implemented there will come a point where even you and your friends will be overwhelmed and eventually wipe. Essentially with things the way they are there is very litlte risk involved for pet jobs in pulling multiple mobs at once like there is non pet jobs and that needs to be addressed.
Cake is saying it would be ok if people are already being dickheads. If your being decent, then no need to do such a thing but if your going to be an asshole about things then you should expect it in return, and depending on the person you fuck with, you can expect it in force.
I understand that people have trials to do and various other things, I was just saying I don't condone asshole behavior, and if I experience it from anyone I do what I can to make sure their whole day is ruined. Pay it forward, or whatever.
Increased spawns may inspire others to not troll BST when their pets decide to path like retards, so I'd support that. Then I'd have no reason to be a butt to anyone. :3
Ok fair enough and I agree you should give back as well as you recieve and will never argue that point. I look at it from the standpoint that in every zone, for each mob type there spawns only so many of that type as is and they spawn every so many minutes. If according to the wiki there is only say 5 leeches in the area and they spawn on 15 minute timers dont go killing all 5 with your pet if you see there other ppl trying to work on that mob as well. For me it really is all about consideration of others and nothing more. If i know there is only a few of those mobs in the are and I see some pet job hording most of them, then yes i will try to pick off one of whatever isnt purple when possible bc the mobs are for everybody not just them. If you all alone in a certain section of zone fine but when you clearly see somebody else there it dont hurt to be kind and share is all i'm saying. For me and my experiences though Black Mages/ Summoners are far worst than Beastmasters/Puppetmastes in this behavior with there tier 2/3 -ga and ancient magic as well as -ja spells.
Every job has had it's time of being "Overpowerd" let bst have fun while they can.
the problem isnt the BST job, problem is the person behide PC, Xbox or PS2, i have done dynamis on bst and usually try to be nice to others not grabbing more 1 mob at time (if there more ppl around), talk about links is diferent, specially if mobs link to master and not pet or if mobs agroo to master. howevever i have seen plds with Ochain and sub dnc pulling a bunch of mobs (taking a whole family of mobs) and taking to a corner so doing A edge, how we deal with those ochain plds, what should do ppl, come and ask nerf Ochian? not the asnwer.
problem is the person behide of PC, Xbox or PS2, not the job, lets undertand this and stop the blame/complain about all bsts.
Every BST player is a ghoul irl. Flesh eating, the whole bit. Let's not talk about how irresponsible it is to blame one group of people for a social issue while ignoring the shenanigans of literally everyone else, because that would imply that we are capable of intelligent discourse.
Ok point taken I couldnt agree more with you that it is the person behind the job. The problem is however this is a BST complaint thread and in many instances the people that I've experience these problems with were BST, SMN, BLM, and occasionally PUP. Overall though I did suggest a level/attack spike for more than 3 mobs linked or attacked at once as a way to discourage this behavior for all jobs not just BST. I feel it can easily be done by having some mechanism check each mobs hate list and see if one name is on more than 3 mobs, if so add x amount attack, evasion, defense, level, and be done with it. Its as simple as that to me.
Step one: find evil bst training all specific mobs.
Step two: sleepga all of said evil bsts trained mobs.
Step three: manawall. Manafont. Destroy bsts trained mobs.
Step four: wait for the evil nice bst to pull for you again.
Step five: sleepga next pull, ....log.
Step six: rinse repete.
Not a solution for everyone, but was fun for me. (Note this is not a good farming method, but is a good stress reliever)
I think the biggest hate comes from bst being able to hold hate with multiple UNCLAIMED enemies. This allows them to horde mobs. Unless players can instantly pull hate the bst pet can reclaim them breaking their combat locks.
This could probably be reworked by making the enemy hate degrade faster for each new enemy the pet attacks. So if the pet has hate on 10 enemies they get less hate and lose more for each one they're engaged with. Basically making all the enemies share the hate degradation at the same time.
It was never about how unfairly they got treasure hunter it was about the conflict of GREED and the bad karma behind it.
The result was people looking for ways to NERF beastmaster in a vengeful manner so they complained about treasure hunter until SE gave them their way. People will always hate on good things if they feel left out or it gets in the way of their agendas.
The treasure hunter nerf is a prime example of this.
Back in the LVL 75 days a well geared PLD could super tank the Divine Might with just a single WHM healer.. Did that make the job over powered? Heck no people still talk LOL PLD for most of the content. A wel geared PLD can take a beating but other limits on the class screw it in a lot of situations. It's the same with beastmaster or any job for that fact. Just because you're PO about the BST doing things other jobs can't don't rag on them. There are things the other jobs can do that they can't.
O gawd, leave bst alone! Infact, make em more god-like than rdm, due to the ability to control nature itself all around Vanadiel. Beastmaster should be worshiped!
Bitter Mage is bitter~