I don't really disagree with that, EXCEPT, that everyone goes ice+wind. You're a RDM and you probably have a mix of phallanx 2, slow 2, and paralyze 2.
I what i mean to say is that we have 'options' but they aren't really choices. I mean, we finally have a fire and stone debuff in Addle and Break. Addle doesnt need extra accuracy to land and well break just kinda sucks. So why would you put points into it?
I roll /DRK, so i could merit for thunder acc, but I don't. I haven't had someone resist my stun in weeks. My point is you get utility out of Ice and Wind; you don't really get it out of any other element. It is the illusion of choice, but it's not actually choice.
For T2, we can completely agree btw. If they want RDM to have specifics spells based off choice that is fine. But I would want them to reward you more for fully meriting an ability.
