Haven't been keeping up with the news as much as I used to, did they say exactly what they intend to do with +2 items? Make them drop from empy NM's in older areas or unreleased yet?
Haven't been keeping up with the news as much as I used to, did they say exactly what they intend to do with +2 items? Make them drop from empy NM's in older areas or unreleased yet?
STOP WITH THE RANDOM REWARDS FFS.
Reward them intelligently and people will stop complaining. How many of us have gotten several seals in a row for jobs that are below level 10? Or even better: jobs we don't even have unlocked. This is a problem when you have limited time to do anything and end up wasting time to get something you're never even going to want. Most of the time I'd rather have gotten no seal than another cirque seal.
I think this is true, would be nice if it only gave you seals for jobs you have over 75. Some kind of check system, even if they lowered the chance of actually getting a seal.Quote:
Reward them intelligently and people will stop complaining. How many of us have gotten several seals in a row for jobs that are below level 10? Or even better: jobs we don't even have unlocked. This is a problem when you have limited time to do anything and end up wasting time to get something you're never even going to want. Most of the time I'd rather have gotten no seal than another cirque seal.
I do not think i got a pup seal from ops lol. I will say this though If I did Ops it would be for hope for getting a seal, I do not use ops for exp, and ill never take an OP invite for exp. (I remember comming across posts saying well ops give you good enp and seals is a side bonus) that randomness of those is why I do not do them. I do not need exp! exp is too easy to get.
i can vouch for this, i still remember that 1 quest with the galkan sausages, i ended with 8xRDM (which i was after), 93xDRK and 1-2 each of the other, like seriously 93 DRK leg seals that i could not put to use (drk bring lvl49).
also it seams to alot of people with some quests that the more people doing the quest the less chance you have of getting. now the quest i mentioned above, a friend of mine was kinda the oposite of me, he got like 30ish RDM seals and only 3 DRK (what he was after and abou 10-15 of the other 2.
i dont do quests for seals for this reason, its uses way too much time and they are worthless, imo the game is easy just dont need it made pathetic, if ya want seals just do NMs. imo i <3 the idea of removing the rezone thing, thats the only thing that was mentioned that appealed to me.
The battlefield idea is fine, if it's set for a 3-man or 6 man then the fight will also be scaled as such instead of the current low-man NM but only on certain job set-ups that currently prevail. The +2, that needs to be addressed a bit, but I understand you have limits on how much can go in a single update, and I'd rather you take the time to get the content you HAVE scheduled done bug-free than rush in a bunch of broken content.
What I would like to see is more sources for drops to do the upgrades to-for example-pyf harp. Getting a group together to do the critters that drop the iron plates is a pain, and the later items look even worse. I've always felt guilty forming groups to do all the work for something that really only benefits me; that's why I neven made a Dynamis LS to get my relic weapons, because the other LS peeps get virtually nothing out of it. However, if you can honestly see a bard soloing Iron giants and apedemak and the like... well you're more courageous than I am. Otherwise, make mobs that drop stuff like that drop items for other upgrade items so I don't feel like such an ass for making the group go to all that effort just for me.
The battlefields may end up being good, but if they require Crests to enter, they basically become useless for seals. If that is the case you maybe able to do one battlefield a week if lucky, and in that battlefield get 1 or 2 seals you probably don't need.
Also like nms, some of a jobs seals will end up in one of the omg how do we beat this battlefield and those jobs will get screwed. I hope they think this through, which I know they won't because they never do.
Battlefields should be on a timer, can do one a game day maybe.
I could agree with this IF: The seal you got, you could trade into the seal you wanted. This "random" seal we got going on has gotten me sitting on tons of seals that I dont want. For every 20 seals, I get the one I need, wich seems like such a waste; ;
0-1 in a low man party seems too litle compared to the other choices we have :/
Maybe the answer to the seal problem would be add some sort of currently that all bosses drop that can be turned in for seals. For example: you can go kill the mushroom boss in Vunkerl for WAR DNC DRG THF seals directly, but each kill would also have a guaranteed drop of one foot token which you could then turn in 4-5 foot tokens for the AF3 feet seal of your choice. This would give people who do not need seals from that boss an incentive to help those that do. It would also give people who have already gotten all the seals off a particular boss an incentive to stay and help the rest of the party get what they need.
Secondly: Please significantly increase the drop rate on AF3 boots or give people a reason to go XP in scars (and visions) zones again.
I agree it could work like assult points or something.
I do not understand abyssea names, to me it is just abyssea. I like to get exp from the first 3 abyssea zones because I hate running for OPs and such.
but I have too much exp... abyssea is too easy exp ( I am really starting to dislike getting exp while farming for gear, maybe would been ok if exp only goal was not so fast)