It's still too much, all the 21-24 NM need there timer reduce not only kings. No NM should repop in more then 3 hours... Current abyssea repop is never more then 60 minutes and actually give better drop then outside NM.
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On a Bright side, with the Advent of the Augmented Dark Rings with up to -6% to PDT/MDT/BDT, Defending Ring isn't exactly as "SUPERLEET" as it once was, What with these Dark rings making it possible for a lot of jobs to CAP PDT now without D.ring
Still a wonderful ring, Only implying its not as Horrifically Broken as it used to be.
(except some mage jobs)
Nice, I will be looking forward to seeing what actually happens, thanks. :)
By the way SE knows about claim botting, they are similar to the fishing bots way back when. SE just won't admit to it because the systems used are so complex as to be undetectable, plus those macros used are not ever saved to the server making it hard to prove.
I've been wanting a better way to get BB items for a while now.
I think the three king areas should have the lesser NMs on a 1hr timer and drop an item to force spawn kings, and make that item a 100% drop (possibly available on AH).
Multiple BB item drops on kings (like 1-3 as in abyssea NMs) would be great, along with a slightly revamped pool!
I think they should leave them as once per day, make it force popped so people stop crying >.> And keep the same HQ pop conditions.
You know what they should do,
I think they should make an option for quests in the game to have two options. Automatically complete the quest without doing the quest and the ability to attempt the quest. That way instead of having to waste time doing it we can automatically complete it since you have to be a dedicated type to put the effort into completing the quest.
Also they should make it so mobs drop 100x more gil the they do now. Why farm? heck I'd rather have 100m gil leveling to 20 then pick up a craft since crafting now is obsolete.
Makes no since to me why there are spawn mobs at all. What they should do is make everything force people and not just where 1 person can pop the mob but several pops at the same time that way it eliminates competition.
These are just some cool ideas I came up with.
I do agree that black belt is a bit over dramatic and should have another option then HNM mobs that are camped by a timer of botters, but making it an hourly pop takes the excitement out of it when you actually do get to achieve the goal.
Please tell me you are throlling.
On another side, reading people response totally make me rage.Most of you got so use of how everything is so easy to obtain in abyssea, that you want everything like abyssea.Honestly, I'm getting pretty annoyed at abyssea, always the same crap over and over.
Sorry, I needed to vent.
I can smellz me a Black Belt
Good to know the development team seems to be taking the more casual approach to the game.
Since you specifically stated "land kings", I guess that rules out any adjustments to drop rates for the KSNMs.
1 hour spawn on the NQ King, it still has the same percentage to drop its Black Belt item, but it has a 100% chance to drop an item to force spawn the King itself?