Originally Posted by
OmnysValefor
Okay, I like to think I'm less-biased on this one.
I was a bandwagon BST in the aby area (the age of lowman loved a solojob that could do almost anything, and could do anything teamed with other BSTs). I didn't particularly love the job but the pets were invincible, especially in Abyssea. (For a while, pets in Aby could have -100% DT or PDT, it might have just been PDT). So for a while, they were literally unkillable.
I left the job alone since before adoulin.
BST used to play like SMN, you sent your pet in, made it do its thing, and you stayed safe. Unlike SMN, your pets could tank quiet well and be healed.
Prior to the BST nerf, The very good BSTs were soloing Avatars on D and VD. They were doing this because they could exploit terrain and stand at a safe distance from the bosses while still in range of their pets to order attacks and Reward. I believe that I could have done this too, all it takes is sitting in your best Pet-DT gear gear, using the right pet, and swapping for Ready commands.
Now I've been playing BST because my friends want to screw around on pet jobs. Generally it's fine, I don't mind it. It does get a bit irritating when you're meleeing with your pet, it switches target to something within melee range and it's suddenly too far away to command. BST pets are just like smn pets in that they hit the last thing to hit them (although they don't care what hits you, unless you Snarl and have actual enmity on the mobs). So it can be difficult to keep your pet focused and within range. If you're dealing with a LOT of mobs, it can be quite frustrating finding your pet.
Does the range need to be as long as it was? I don't think so. 10 or 15 should do. I shouldn't just be safe from all AOEs, freely Ready'ing without regard to TP (my tp or my pet's). I do have to say that I don't really see a problem with how far a BST should be able to Reward from. I'd leave Ready, Sic, and Snarl at a shortened range though.