Originally Posted by
Zagen
That's what some people find to be enjoyable for them. The real problem is plasm farming isn't designed to be efficient without key jobs. That's a developer issue and thus far has been intentional design.
Shout fracture farming on average nets around 4k and 8-10 airlixirs. I've been on 8-10k plasm runs but I'd be a liar if I said that was even remotely an average for most shout groups.
In contrast a group of at least a decent WHM/PLD/SCH/RDM, 4 good DDs(pre SoA good),and a healer could farm Volatile Matamata in about 8 minutes~. That's 5-6 fights in the same 45 minutes, or 2,500-3,000 plasm and a guaranteed 30-36 Airlixir (1-2 from each fight can be a +1 so 5-12 could be replaced by a +1). Now this would be a viable way to farm plasm if it wasn't for the 1 ??? spawn point meaning the moment competition shows up your potential plummets.