The 125 dmg average critical are make whit a weapons trials that got 0 of DMG XD so i think is not bad ...
(Ursine Claws +2 (Dmg 0 Delay 86) (Delay +54) (Occ. Atk. 2-4 times) )= Kraken club on tp farm but make most DMG XD
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The 125 dmg average critical are make whit a weapons trials that got 0 of DMG XD so i think is not bad ...
(Ursine Claws +2 (Dmg 0 Delay 86) (Delay +54) (Occ. Atk. 2-4 times) )= Kraken club on tp farm but make most DMG XD
I vote this new kick WS be called "No shadow kick".
The damage per strike increase is being exaggerated anyways.
In the most extreme case, Furor Cesti vs Tantra Gaiters +2, there's a marginal increase of 56%. Don't get me wrong, 56% is a huge number (a 100 damage strike with Furor Cesti would deal 156 under Footwork with AF3+2), just needs to be put in perspective with the overall trade off. This does dismiss the 15% attack bonus, although in many cases (both inside and outside of Abyssea) cRatio is already capped.Code:Weapon Base DMG +DMG fSTR Total DMG Marginal Increase
Furor Cesti 46 22 10 78 56.41%
Taurine Cesti 46 28 11 85 43.53%
Revenant Fists +2 46 31 11 88 38.64%
Verethragna(90) 46 35 12 93 31.12%
Glanzfaust(90) 46 42 13 101 20.79%
Spharai(90) 46 44 13 103 18.45%
Tantra Gaiters +2 64 45 13 122 -
I don't remember comparing Footwork with any of those weapons.
Because comparing Footwork against Fruit Punches is easy. And completely useless. Much like Footwork.
In what situation would Footwork be superior to H2H?
Try fighting a mob with bad spikes.