Originally Posted by
saevel
Paralyze = depends, it effects RDM the same as everyone else.
Silence = Bring echo's
Petrification = See Paralyze
Sleep = See petrification
Damage = RDM actually take less damage then full DD's do, thanks in part to MDB and Stoneskin / Phalanx / Barspells. If it's enough damage to warrant a RDM not meleeing, then it's enough to warrant everyone else standing back.
Slow = effects us the same as everyone else.
Excess Curing = You need to be in the back period if your healing enough to warrant this. If a RDM is main healing, or healing enough to be considered "main healing" then they need to stay their happy arses in the back. Tossing out emergency Cure IV's is one thing, spamming it is something entirely different.
So of all the status effects it boils down to para / petri / sleep as the only remotely dangerous ones. It effects the RDM the same as DNC / THF / BLU / WAR / SAM / MNK / ect.