I didn't say it was "better". I said it people would rather have it, due to having all red procs. Try actually reading a post before you quote it.
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Yep, I realize that. Never hurts to try, though.
Heck, maybe the Developers will see all the poo-flinging as an even bigger sign that DRK needs an update. Considering everyone here(apparently) is, or has been a serious DRK at some point, and even we can't come to an agreement on where DRK stands, shows the fluxed state the job is in. My DRK pales in comparison to some of the others in this thread, but that doesn't mean I don't love the job and care about what direction SE takes it.
I never said /SAM was worse all i'm saying is that people overlook /THF ALOT...
I mean in constant melee yes /SAM will win i use it, it utter wrecks /THF i mean look by the time you go to sneak attack a mob try and an 8k WS it's prolly gonna be half dead and it's a waste of time.
Maybe if u could line up SA at liek 90% of the mobs HP there would be room for work crap out but the fact Sneak attack takes time to line up while a /SAM is WSing and gaining another 30-40 tp just makes me /shrug i'll go /SAM.
But when it comes to NM i have found it has done far more damage because once we stagger red we try to do as much DMG as we can and the mob lasts like 10-30 secs so 1 300% Torcleaver will usally beat w/e would of done on /SAM in that time. (SA is easy to line up on terrored mobs)
Honestly disagree or w/e but it's not like i haven't tried /SAM and /THF alot i a never just use one.
As a side note if i was using Cala i'd use /SAM over /THF because the aftermath at 300% tp is a beast for DRK. (i'm using espafut +2)
Either way i use /THF for spiking my DMG over a short time and to gain access to dagger staggers if needed
and i use /SAM when i focus on Damage over time because like you all pointed out it wrecks /THF.
If trying to be versatile on one job is wrong i'm sorry.
I can understand your side, actually. It's just there really isn't many situations that call for DRK/THF anymore. I've actually gone to an Isegbind low-man fight as DRK/THF because we thought that the occasional SATA Spinning Slash would be good every now and then, but it eventually stopped because I was too busy on stun duty anyway.
However, when a DRK isn't really DDing much and is mostly on Stun/WS duty, it's never a good idea to be /SAM due to the longer recast times. In a low-man run against something that casts -ga spells frequently, having Stun be ready in 30 seconds is better than having it ready in 1 minute. But typically I go to those types of events as /NIN.
So while I agree DRK/THF isn't really amazing much anymore, I would totally understand if you went to a NM as one. Just be sure to have some good regain atmas on to help proc or do your Spinning Slash frequently.
I'm using Torcleaver and yeah i'll use VV RR and Sea daughter (if i'm needed to stun i'll use Griffinclaw)
Either way thx for your reply i mean yea it situational and in my linkshell it works.
I think what alot of people miss is in abyssea the game is different from Linkshell to Linkshell and Mob to Mob i'm almost never in a situation where i'm needed to constantly melee so when pple throw up math that relates to that just makes me /facepalm cause it's not relative.
The only time this was relative to me was when i exped on DRK for the day they increased the lvl cap.
Basically noone i play with is going o Rezeak u don't understand DRK when i'm taking huge chunks out of NMs with well timed 6-16K Torcleavers (8k + 8k SC DMG)
Anyway saying that it's not like i play DRK/THF 100% of the time i also have my 5 Hit OAT/Def down Scythe build and my 6 Hit Torcleaver build (Espafut+2 delay) on /SAM there is a time and place for everything.
I haven't made a def. down scythe myself so I really have nothing to say on that, but that OAT scythe looks good. Already was on my way to making one, but I quit since soloing Hippogryphs at 80 in Grauberg was too difficult. I could probably do it now, easy, but I just never really had any incentive to just yet. Too focused on getting armors and empyreans and just finishing a simple TP and WS set. From there I'll branch out and get more situational gears.
Using stun recast timer as an excuse not to /sam because you are on stun duty is retarded. Its called don't use Seigan/Hasso Problem solved.
DRK/THF is horrible even at 75 it was garbage, its for Epeen nothing more nothing less.
/MNK will beat /NIN if you are put into a situation where you are suddenly tanking as well.
DRK/THF for me was useful even at 75.
In Xarc.
I found after nearly 40-50 Dyna X runs DRK/THF beat my DRK/SAM in there infact it parsed as the highest DD or top 3 most of time i mean sure you can bash it but honestly if it's beating usukane SAMs and Ares WARs so it really comes down to this for me either all the all the WARs and SAMs that have played for 6 years at the time didn't know there job or DRK/THF acully functioned well.
On some Sea and Sky god it functioned well but after the STR = 0.75 attack thingy /SAM and /THF became so close /SAM won cause u didn't need to line up SATA unless we were slaming hate on 2 PLDs and i still went /THF for fun on Kirin.
Some ZNM /THF functioned well cause u could build TP on other mobs and just WS.
Anyway in my opinion it is situational and to overlook it would be silly.
Either way we just disagree as i said i have had experiences of it out performing /SAM through parses and such and yes it was extremely situational.
On another topic the OAT scythe isn't worth doing atm in abyssea you can get triple attack atmas which make the regular scythes perform better but outside it's pretty beastly considering it now has 96 base DMG ^^
Nothing at all.
I like you Kagato you have good intentions, but saying shit like "/sam is bad because it hurts your recast timers!" is just plain stupid. Don't use Hasso or Seigan when your on Stun Duty is that really so hard?
@ Rezeak
Your DD must have been pretty shitty overral if they were losing to you drk/thf or you are just exaggerating.
It is physically impossible for DRK/THF to even hold a candle to DRK/SAM in a high fast pace merit party/Einherjar type situation. DRK/THF is spike Damage nothing more nothing less, the over all Damage from /sam utterly shits all over /thf with very little effort.
w/e works hell i lvld my /thf sub cus there are times i believe that it actually might be more useful for some fights an situations then /sam, not sure if it fully out performs /sam but when my ls says we want ppl /thf for hate issues i give it to them like fighting lord ruth for strigoi rings is a recent example, we use plds in our shell because some of our crew are pld main and we're not leet asses saying hey you should <insert min/maxing here> cause why? better to have fun as a crew then force ppl into jobs that they dont enjoy on content that is easy
its not the CoP of old where i leveled rng to 30 an war to 50 just to beat it lol
sidenote @ kagato if u had issues with the hippos do u have npc healer leveled up an /pld? i used that an at 78 full perle (lolz) an i wrecked the hippos, just watch out for the NM thar, it likes to say "hai im hungry" quite a bit >_>
honestly every drk should just sub bst so you can charm people and pretend you're controlling their minds. it's drk exclusive
Whether you're on "stun duty" or not, it's still a pain in the ass trying to cancel seigan/hasso everytime you need to cast.They need to remove this penalty, drk is the only job this was intended to affect.
The only situation where drk/thf is viable is if you are putting hate on the tank, it's definitely not for dmg output.
This is pretty much what I was getting at.
Saying "not subbing /sam is stuppid and you can cancel hasso/seigan" is a correct statement, but what makes it bad is that unless you plan on DDing, there's no reason to go /sam at all because you're not going to use hasso/seigan! At least with /NIN you can avoid a spell aimed at you or AoE spams. When fighting Kur, for example, his Body Slam would eat 3 of my shadows but I take no damage. If I went /sam, I'd have taken over 1k in damage, Seigan+third eye or not.
My point is, I want to have my defensive capabilities open and available at all times in my subjob when I'm not focused on DDing.
So, thats why I said "you crack me up." You were taking a jab at me for giving an opinion on a situational event rather than being respectful toward it but kindly offering your own counter-opinion. In other words, it was your choice of words if anything.
/sam without using Hasso or Seigan or Meditate is still better than /thf.
If you arent DD'ing then why are you on DRK? I'd argue come a more useful job if your only there for stun duty :/
A few reasons:
1) DRK is your only job (I have PLD too, but lolPLD)
2) No one else has red triggers (DRK can proc most of what WAR can proc)
3) Even if you are DDing, maybe the NM has AoE spam, so Third Eye wont save you, making /NIN far more useful.
However, this only reinforces DRK's overall uselessness inside Abyssea.
Let drk be able to wield twilight knife >_>
thank you in advance devs ;o
...Why? o.o
Okie dokie +______+
Last Resort got bumped up from 30 seconds to 3 minutes. I'd say that's a damn good start. :D
I am so excited right now if they don't nerf Desperate Blows. Capped haste or damn close to 71% of the time is DELICIOUS.
Woeborn > Twilight!
sure, by stats Woeburn > Twilight but as for cool factor Twilight > Woeburn :p
inb4Jar XD
SOMEONE TURN ON THE JAR SIGNAL
I'm a scythe collector and twilight would never see the light of day outside my moghouse. But for pure coolness factor. I want to put one on my manni. Wish I could make it dualwield scythes. Apoc/twlight!
Fuck that shit, Onion Sword and Charging Shield.
lmao and then there was joy an happiness in the land of the drk