Oddly enough, I actually came home to see one being shouted for the first time, but I had to go back to work 10 minutes later because a network switch failed and people couldn't access shared resources etc. >.<
vanadiel hates me...
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1st Yumcax (Jul 18): Ocachi gorget: luckily I have RNG
2nd Yumcax (Jul 19): Tamaxchi: a nice Magic Acc piece, up until Soothsayer/Atinian got iLVL buffs. Too bad the only job I use that uses Magic Acc is BRD, which can't use Tamaxchi. I hear it's a decent Curing piece.
3rd Yumcax (Jul 20): Ebony Log.
1st Hurkan (Jul 22): Animikii Bullet: I hear it's good, but I don't play COR. Picked Uk'uxkaj Cap from the quest with both Wildskeeper II Key Items.
4th Yumcax (Jul 25): Pahtli Cape: muled, a Swith Cape has Fast Cast that isn't just for Cures, with spell recast reduction to boot.
2nd Hurkan (Jul 26): Tzacab Grip: iLVL weapons made this grip a pointless
5th Yumcax (Jul 27): Herb Seeds.
6th Yumcax (Jul 31): Moko Grass.
7th Yumcax (Aug 6): Herb Seeds.
3rd Hurkan (Aug 11): Animikii Bullet: good thing I muled the first bullet, or Wootz Ore would be all I got.
4th Hurkan (Aug 12): Velkk Necklace.
8th Yumcax (Aug 16): Herb Seeds.
5th Hurkan (Aug 18): Iron Sand.
Summary: I've gotten two items I'll actually use out of 13 Wildskeeper Reives, including the one you get to pick from the quest. I usually participate enough to maximize the in-BC Bayld return. Only one BC did I enter late and participate very little (Jul 27, Herb Seeds #2).
My feedback: I think a method of letting people contribute while they could, and accept reward if the fight was a success would be a great addition. I frequently see people say that they would go to Yumcax, but they couldn't stay online for how long it takes to kill it. Which means probably logging out, or going AFK and likely dieing, and auto-homepointing. Both of which mean losing your reward. If people could log out in the BC and not lose reward, a lot more would come and pitch in, knowing that leaving early would not cost them their reward and waste their bayld.
Secondly, a little more control over what reward you get would be nice. If my Ocachi Gorget had been an Ixtab, I'd be at 0 dropped items useful to me out of 13 Wildskeeper IIs, 910k Bayld, and perhaps fifty to seventy five hours of time. The quest was great to pick a useful reward, but that's only once.
Greetings,
Sorry to keep you all waiting on a reply about Wildskeeper Reives. We realize this is an important topic and Producer Akihiko Matsui has provided an update below.
Additionally, below is an update about using Tractor during wildskeeper reives.
Love the ideas around rewards. Thank you.
Umm since we're just making insults uhh... Your face. There, I win.
PS. Did the 2 idiots who liked his post actually go back 10 pages to figure out what he replied to? Because it's pretty irrelevant now. Or, do you just click like on anyone who disagrees with me (it's great to have fans)?
The plans to have other ways to get the naakual items is good provided it isn't also just a 1 shot deal. Adding more dropslots to existing ones will just exacerbate the problem though
I've killed Yumcax 20 times. I've received gorget or a terrible cape that has absolutely no uses all but one time. When I say a terrible cape that has 0 uses I'm not referring to a jse cape like bane, but the pahtli cape. In fact I'd be happy if I got a jse cape at this point. The one time I didn't receive a gorget or a pahtli cape, I received nothing. Since then I started tossing the gorget and pahtli cape and continue to get them. The excessively bad luck is starting to become truly frustrating.
It's pretty decent for cures
It's a good cape, just like the Hurkan bullet is a good bullet. It's still the Pixie earring of WKR drops.
Well ... after spending a few hours of my time doing Hurkan for the third time (getting bullet and grip first two times), and spending 65k bayld on a pop, I was granted the ultimate of gifts. It was ... part iron ... part sand ... could it be!???
IRON SAND!!!
Woot, I feel so accomplished. Thank you SE for wasting my time once again, absolutely love it. I don't care that I didn't get a Scythe, Axe, Hat or Boots from this, because the Iron Sand will keep me happy for a long time.
I have had so much fun today, I don't think I can bring myself to go back until Wildskeepers are changed, otherwise I may have some kind of overload! I just can't understand why people are doing these reives less and less nowadays despite the huge colonization rates! You got to be crazy not to want some Iron Sand!
They need to make the quest in the Library repeatable, ensuring rewards for all participants. I'd think a reset each conquest tally would be appropriate.
Iron sand!?! YOu lucky dog. I keep getting pebbles lol
The stupid thing about all of these systems for giving us drops is that just like VW & WoE, only the first item matters so far as the real rewards go, after that every single item you get is nothing but crafting items, and since everyone is getting the same junk, its never going to amount to anything.
Something really has to be done about the drop conditions for these, i just got my 6th 50k Bayld Pebble.. i have had 0 capes and 0 drops from my last 6 Hurkan runs. Why cant there be a KI exchange system, kind of like NNI, Kill it, get your KI, go exchange it for something you want. I have no issue with the farming Bayld part but getting a group together to do these things when you have less than 700 people on the server at any given time is no easy task and when you get nothing at the end of it, it makes it pointless doing it at all.
Besides: There are still people out there who NEED these, but no one want to do them anymore because they dont get a reward. Foret de Hennetiel is like once in a month on Asura, Yumcax maybe twice because people hope they might get something... Achuka ist abandoned, Hurkan.. maybe twice a month too. If you really plan on doing these for the first time "now" ..you have to be online 24/7 because you might gonna miss it and then have to wait another month or 2 ..
Thats the facts + very poor loot / rewards = abandoned WSR and very unhappy Players
i think the problem lies with maybe they think their servers are still decently populated not realizing a 3rd of the people in most city zones are mules. need a merger and more incentive to wanna waste more hours on not worthwhile events
The last Hurkan we did, 2/3 of the tells from /yelling for players to join, resulted in "let me know when it's at 50%" or "I just need win, can you tell me when it's at 10%".
Unfortunately, not everyone just wanted to AFK. I'd say that the first 10-20% when there was just 10 ppl went much smoother than the rest of the fight when there were a load of idiots turned up, MPKing adds onto the SMNs etc. etc.
And please, if you're going to do this on PUP, learn how to shed your enmity before you choose to run in for WS now and again. Getting enmity, then standing with the mages and wondering why NM keeps coming over and 1-shotting the mages is bad.
i just done my 8th kill on Hurkan. but get this.. i didnt get a pebble!!!! i got a darksteel ore!!! 8 kills, no axe, no capes.. just crap. Sad thing is.. i know damned well there are people out there doing the exact same thing or worse.
Killed Hurkan again last night with 12 people in our alliance, and maybe a couple of stragglers that came later and didn't ask for an invite. 3 x PLD, 2 of whom had Aegis. Easy fight took less than 2 hours. (1:30-1:45)
I just put it there just to show that you don't need a million people to spam this. It's not that hard, and we didn't even bother with his aura. Colonisation rate was at 100% though, which helps immensely.
Yumcax yesterday with 26% CR absolutely sucked.
But thanks for your incredibly useful comment^^
Her post was more like 'I lowmaned it a few days ago, so if you want your gear, its possible so long as idiots don't mess it up for you' but that's just my take on it.
Greetings, everyone.
We understand that wildskeeper reives have been a big topic on the forums for quite some time now and we are please to share that in the November version update we will be making quite a few adjustments to the system. Please read the details of the plans below from Akihiko Matsui.
Making the "trade 3 Wildkeepers Reive KIs = pick an item of your choices" repeatable once per week would be a good choice and balanced because of the once per week limit.
You guys should seriously re-think about adding this possibility instead of making it only a one-time reward from the Celennia Memorial Library.
Make WK reives drop pouches of Heavy metal plates, riftcinder, riftdross, etc. - would make them worth repeating.Quote:
Instead of making wildskeeper reives content where you continue to do it aiming for certain equipment, we are striving to make this content casual in style where you can receive some kind of reward for participating by removing the barriers and making it easier to repeat. We will continue to make adjustments to this content moving forward as well.
Yeah the whole adding more drops to the pool doesn't fix the probably it actually makes it worse for the item you are trying to get if they share a slot. A simple reroll if it comes out to an item you have would be the best fix
Neither does making some of hte new drops no ra/ex unless you make them sellable.
Yeah, what's the point of being able to hold two of the same piece of gear (aside from dual-wieldable weapons)?
I've re-read it a few times now. I don't see anything saying they are removing the rare/ex tag off naakaul gear. They did say they are adding new accessories that are not rare/ex.
Quote:
To eliminate this and make it so every time you participate you receive a reward, we will be adding new accessories that are not rare/ex, the job specific back pieces you can obtain from Marjami Ravine and Yorcia Weald reives, and other items as new rewards.
Also, we will be removing certain material items from the reward list and swapping in magic scrolls amongst other drop item changes and adjustments.
I think this is a good thing, I've stated in other threads how much I love WKRs and this just makes it that much better. we criticize SE for everything they do bad in the game, I think they deserve a high five when they get something right, and this is definitely getting something right, especially after fucking so much shit up with this expansion to date
can't we already obtain the JSE capes off Hurkan and Yumcax?