No, the playerbase ruined FFXI a long time ago.
Abyssea and it's ilk were a last gasp to try to save it long enough for XIV to make one red cent.
Printable View
No, the playerbase ruined FFXI a long time ago.
Abyssea and it's ilk were a last gasp to try to save it long enough for XIV to make one red cent.
was more poking fun at the latest comments of dyna.
My point is this though, abyssea is nice for a change how an event progresses ( being god mode to see what it is like , brew and atmas can be fun to play with)
My comment was more to the fact I do not want everything like to be abyssea (the change to dyna), salvage was interesting with how you had to progress though it unlocking gear slots. limbus with the different zones to unlock fighting main NM and so on.
I do not like having one place to be everything. ( you get sick of the sight) abyssea now it is like "end game" ( put in quotes because it is not real endgame) exp, gear, super weapons all in one place. I do not like that.
Bottom line, its the wrong place to ask. Most everyone that has left the game because of Abyssea have already stopped paying for it, therefore aren't able to post.
Dynamis wasn't all that hard. If you wanted to do it there were plenty of groups that did it. It only took 3 people that knew how to do it. A puller that knew the zones, a tank that knew mob order, and someone to administrate drops. Cake. I helped run it, and I ran it fair. Sky was getting old, but still had some great situational gear. It gave people a reason to go there at least. I never sold my life away to a linkshell. I HAD one, but not with an elitist leader... With a medium sized group of people that I loved.
So basically, the very first 2 endgame events that were released were STILL being played, and more or less still had a reason to be played.
Salvage wasn't terrible either. I don't agree that you needed the perfect job combination. I've been in to salvage as Brd, Whm, and even Pup. You needed one person to lead the zone and one to handle drops quickly. Other than that it was a glorified exp party. Einherjar was... Well, it needed some more rewards, but it was okay. It was a fun challenge for me, one of the hardest events, and not much more than that, again, to me. I liked it occasionally. Nyzul offered good gear that didnt cancel out every other piece of endgame gear, and took only 6 people. Assault had a reason to do it (Captain), and only took 3.
WoE offered some decent weapon upgrades that you could obtain going in pickup and solo.
Do I need to go into sea and limbus?
The point is, the rewards from endgame events were BALANCED! They weren't perfect, but it was pretty well balanced. And I won't agree that it took elitists or hardcore players. That...worked, but... It just took being social. It is an online multiplayer game, after all. I leveled Whm because I enjoyed it. Then I leveled Brd to help with events, to help better my other jobs and the jobs of others. Later I leveled Pup because I loved it. It really wasn't all that hard to get myself 3 75's that I didn't mind playing, some that I liked more than others.
Abyssea has cancelled out gear acquisition in most end game events. They may be changing the events, but they haven't really announced any changes to the rewards... It also cut out most social aspects, since almost everything is low manned and picked up. My medium sized social linkshell members have now scattered or quit. Mostly quit. Theres no reason to have a linkshell of 36+ members anymore. You will very rarely play with them all. I couldn't deal with the mindset shift... I started seeing more and more people I didn't know, and everyone wanted to do the same thing... Go out and advance themselves. Not so much team effort anymore. I don't know if it was a product of abyssea specifically or whatever but I mostly played to make friends and everything...
I'm kinda just ranting... I don't play anymore, but I still pay for it... It's kinda hard to officially throw out my character ive spent years on... Sometimes I pop on here to see how things are going.
Basically my two cents is that they could have adjusted the events without raising the level cap or putting out new pieces of equipment that cancelled every other piece out and every area out... It's just depressing for me to log in. I'd go sit in Crawler's Nest and think about the old days... I'm set in my ways I guess.
I'm not trying to be antagonistic toward anyone.
Jerynh, Asura.
Yes, yes it has much like WoW ruined the MMORPG genre. It's all subjective on your definition, but it has made a noticeable impact on the early, mid and end game areas that isn't Abyssea related.
True a lot can be soloed or even duo'd now, but for the most part, if it isn't abyssea, you can't expect people to want to do it, much like how people who have everything doesn't want to waste time, the new players of the game will never get to experience...anything FFXI has to offer besides Abyssea. You can try, but even @90 some things still require a team merely because of requirement sake or because of your job selection.