Or they could just make it so that the extra slots did not load and thus could not be accessed when a character is logged in on a ps2/3.
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I would be happy with an inventory search feature for now. Something like a command line /search inventory [item name] that would show where the item(s) is located.
God help him? Why exactly? He said it would be unavailable while logged in on a PS2, not that it would be gone forever.
The point being that when you log onto a new system your inventory is not defaulted. So any time you log in on a PS2 at that point, you would be playing russian roullette with your inventory. And god help the developers trying to figure out how the game will decide what data will load.
Of course, Temp Items take up the "ghost space" in inventory, so there's another reason why adding inventory on both consoles shouldn't be impossible. That said; the suggested solution requires killing the PS2 first, rather than forcing the Devs to come up with some middle ground between the two.
You don't get to pick which items are suddenly ~gone~. Take a 10 slot expansion for example, so 90 on all inventories. The PS2 can only open 160 total, 80 per. You lost access just the bottom 10 items in every inventory item, and ohh btw this isn't the bottom 10 as in the bottom of the bottom, their item ID's 50H ~ 59H. You have no control what's stored in those slots server side, sorting is controlled in your client no the server.
Also has potential to have something your wearing not be loaded as each equipped item takes up an inventory slot.
I simply see too much potential for problems, best would be to not allow that character to load on a PS2.
So don't let it be loadable by PS2s. I thought we went over this already :p.
You could always store your items into a space that does not get truncated before changing systems IE. mog slips, NPCs, mog house storage. Ever loaded FFXI on a new computer and logged in without installing the expansion packs? Where does all your stuff that was in your mog locker go? It all comes right back once you install Treasures of Aht Urgan
I'm not suggesting your gear will be los forevert; but rather, if you have these super spiffy "extra slots" that are suggested for PC only, and happen to go to a friends house, or your PC crashes, or for whatever reason log into a PS2, this extra gear would be unlocatable as a result of being stored in PC-only recognized memory locations. That makes for a sour gaming experience.
The idea of having additionally gear locations within the active inventory which a console cannot recognize/retrieve is simply not realistic. Until such time as PS2 support is wholly withdrawn, this will not happen.
There are many better solutions for inventory saving, including nameable inventory sacks which are listed as KIs versus slips which sit in inventory.
If you can't call items from those inventories with macros, they are not better solutions.
And the idea would be that it would be for users that would never ever log in with a PS2. How many PC players seriously know someone who lives close to them who had a PS2 capable of running FF11 (HDD and all)? Not to mention, FF11 for PS2 doesn't even exist in Europe. Why would I give any damns at all about not being able to log in on a PS2 anymore when I live there? Every laptop I own is capable of running the game better than a PS2, so that's what I do if my desktop PC breaks down.
The thing that really is simply not realistic here, is the idea that any significant amount of the current PC users would ever log in on a PS2.
It should be a 1 time 'upgrade' on your account. If chosen, you lose the ability to log in on PS2, perhaps 360 as well depending on if they are a limiting factor as well. Once chosen, you get a much larger inventory for your character, if you do not, then nothing new. That solves the problems it seems.
I would say that if you know your going to be playing on a PS2 somewhere, then you plan ahead and move the stuff you need to a place that you can access it from. I'm gonna be honest though. I highly doubt that this is a regular occurrence. FFXI is not the kind of game that you just pop onto for a few minutes and most people aren't going to want you monopolizing their system / TV for hours on end. I suspect that (like me) most people bring their own laptop/gaming system when they go to play at friends houses, work, school etc.
They really shouldn't base features on the unlikely chance that some guy is gonna go play FFXI at a friends house and not bring his laptop / game system and his friend is only going to have a 10 year old PS2 and the guy forgot to move his stuff to a safe place ahead of time. Think about it. In that highly unlikely scenario, the player is really at fault. Not the game.
Since when has that stopped anyone from doing anything stupid?
"Whoops, I navigated through 5 confirmation windows, but I still managed to accidentally drop my relic. Again."
What SE could do for all systems is the ability to use items from the other two inventories. Not gear swaps, but things like holy water or echo drops. Then when the PS2 is discarded, overhaul the whole inventory system.
Not possible. You really need to understand data structures and code to get this.Quote:
What SE could do for all systems is the ability to use items from the other two inventories. Not gear swaps, but things like holy water or echo drops. Then when the PS2 is discarded, overhaul the whole inventory system.
As a player you just hit a macro /item "Holy Water" <me>
To the computer it's something like
Item_ID = lookup_item("Holy Water") #Searches through local inventory dataspace for holy water
Item_Used = use_item(Item_ID) #submits use item request to server to use itemID returned from search and store returned Boolean value.
If Item_Used = True then Print "Item X used" else Print "Error message, Item not found"
That's kind of the logic the program must use. Before it sends the command to the server it first needs to know the actual unique item ID, to get that it search's through the local item storage to find it. If it's not in the local storage (aka inventory) then it doesn't know what ID to send.
The point is that you cannot always predict this. PC could crash, laptop might be forgotten, etc. Giving room for a player to miss out on gear (and potentially be unable to play) because of game-design, and blaming it then on a player chosing to log in on the wrong interface, is not good.
Look, I can't stand that PS2 still gets support. But at the same time I'm not buying into this whole "just make it so PS2 players can't get to extra gear." Cut PS2 support, -then- adjust inventory. Otherwise, there are other solutions.
1. Mog Slips become nameable and are stored as KIs. (inventory +1 for each Slip).
2. Mog Slips (as KI) either require talking to the Moogle (current) or allow you to move items to-and-from just like you can currently with Satchel/Sack slots (proposed).
3. Mog Slips are not gear-type exclusive (proposal) which allows you to store your own "sets" in a slip, versus only gear-by-type (current) such as Relic, Relic -1, Relic +1, etc.
Again, you're talking about a highly unusual occurrence. Your suggesting that the playerbase as a whole be penalized because some guy's computer might crash, or he might forget to pack his bags before he leaves to go play FFXI away from home. Just think about how that sounds for a minute.
Programming features that people can choose to use or not is one thing. Not adding features just because someone might occasionally be inconvenienced by an act of god, or their own forgetfulness is silly. I mean If I forget to bring my laptop home from work tomorrow and I forgot to save all my macros, will people have to stop playing until I have it back so as to ensure that they don't enjoy a better experience than me?
Hurry, shut down the servers! I can't log in this week and I don't want everyone else to get more gear than I can get!
I'm saying that the justification for these requested changes is to "ignore people who don't play under my circumstances and give me more".
Penalization would be to take something away from you. I'm simply saying don't be selfish and worry about what benefits you without understanding how it affects other people. Again, I despise the PS2 just like everyone else pretends to on these forums; the first step however is to stop supporting the PS2 before creating a second standard of gameplay.