You mean the optional final upgrade that doesn't add any stats, only makes the wielder glow? (Not even the weapon.)
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Do the other HQ weapons special effects work? Maybe it's something they plan to add later on. Things like this are usually fixed quite quick, the fact it's still broken suggests they either don't know why it won't work, it is working as intended or it's unlocked in some way in the future.
Hecatomb Wave, Sandspin, Barbed Crescent, and Tourbillion, I think?
The magic accuracy of their additional effects only accounts base stats and ignores gear merits etc., basically you'll have trouble landing the additional effect on anything above level 50 iirc.
They get no magical accuracy from BLU skill, I think Prothescar thinks. (argh!)
That's pretty broken.
First of all sorry for the long response, its my first post here as well :)
*edit: seems to be my second post 0.o*
What i think Ilax has been trying to say which i think i have got what he is trying to say. Barring the ability to use Mercy Stroke, and at present Lv.99 upgrade seems to be out the question for some, The weapons aint that different. They are both Rank 5 weapons unless you take your Mandau to Lv.99 which then becomes a rank 6. Being that not everyone can do this due to ADL the comparison with Coruscanti and Mandau Lv.95 is the more likelier of the 2 to be made.
Owning a Mandau i would not off hand it. Unless maybe i wanted to play around with Rudra then i would off hand it. But for purposes of what Ilax is trying to point out but doesnt actually get far enough to express himself clearly is that if you dont own a Mandau or Twashtar, yes you dont have MS or Rudra, but you do have Evis in abyssea and now Exenterator outside abyssea. Once fixed, depending on the proc rate of the quad damage, one can assume that no dagger could keep up with the presumed damage the Coruscanti (at least in theory) should put out barring Relic and Empy.
Then one has to ask them selves yeah Coruscanti is a extremely rare weapon, however WS procs occur during quad damage beit main or offhand. If you dont have a Mandau or twash, Main handing the Coruscanti and offhanding say Twilight or Triplus would work wonders.
Now im not saying the Mandau is a useless weapon, in fact i love my Mandau and am extremely happy for making one. Offhanding a fully working Coruscanti for the Mandau would be an even better compliment.
However If you had a coruscanti right now in its intended fully working state, would you make a Mandau? On average the Mandau has a 3% higher chance of proccing 3x damage (in TP not WS), has the attack boost, and WS DMG boost (only for MS).
The answer im assuming is as a past time yes to compliment each other, but removing the ODSD from Coruscanti and the Mandau becomes king again.
His argument was that by dealing 4x damage in WS it undermines both the Relic and Empyrean, which it does. It clearly does but then again thats why SE has implemented it on the test server and not the game server yet. My belief is that they dont want to undermine the Relic and Empy weapons. As for the Mythic weapon being able to proc, yeah 30k Alex is the reason why its allowed to proc.
Mandau/Coruscanti would be ideal, but if you have a Coruscanti alone and no Relic/Mythic/Empyrean, the benefits outweigh the cons for not mainhanding it and using another easily obtained dagger like Triplus/Twilight.
My personal belief is that the Mandau should pull ahead, least the figures say so, but the gap between them due to the 4x damage proc on ws wont be great enough to warrant making a Mandau unless your an elitest.
once again sorry for the long post.
On topic tho, i think SE will update it to have DEX+15 Crit Hit Rate +5% due to their so called balance.
As for why this works offhand Mandau doesnt, it was always the weapons design and balance between the 3 "legendary"weapons as was explained and thus some balance was needed between these 3 set of weapons. So the Coruscanti working offhand isnt an issue and shouldnt be for that matter.
That's a lot of text.
If the weapon can not be allowed to do what it says, or the red panda named Mochi Leaf Jr. can not properly code that action, the weapon should promptly be made to say what it does. Either way, something is literally a bug/mistake/etc. until the two match.
Seemingly simplistic bugs and mistakes being reported and not fixed, and then the lack of a seemingly simplistic fix not being explained, does not inspire warm and fuzzy feelings within my heart. It inspires pessimistic feelings in my butt.
And yet they have a point. When I'm on THF (in or out of Aby) my damage from from Evi hovers around 3-5k. The lack of "oh my Goddess" damage (like the nearly 10k damage I often get on BLU during solo skill chains) doesn't bother me at all because THF isn't about the big numbers but the DPS.
I have crit attack and triple attack merited to max and my THF is like a perma-2hr MNK, only with daggers. It's sick I tell you, just sick.