Music to my ears! ^_^
Give my appreciation to the devs on this one: better nine years late than never. :p
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tp/hit for weapons would be awesome. but accuracy would be the only realistic thing i could think of. its just the inverse of evasion. there's no 'accuracy skill' equipment, but it's obviously calculated somehow (so there's a number).
idk what else they'd display. maybe crit rate, crit dmg, magical accuracy or m.crit.
As much as I would like to see a visible Magic Accuracy stat, it's unfortunately been proven that some spells are more inherently accurate than others.
It'd probably be expecting too much of S-E to see what my M.Acc is on each individual spell, but I would love them forever if they did that.
Swords, you neglected another off setting factor, over kill. when a high power single hit ws finishes off a mob that maybe had 400 hp and does 3-6k++ would create further inaccuracy.
although it would be true to their DPS but it would not accurately evaluate their true contribution to the overall effort (least in terms of exp/multiple mob situations)