Originally Posted by
Venrymel
Honestly, I think that with RR scrolls being so inexpensive, being available through FoV, Atma and numerous /JOBs, adding a RR trait might be like "Resident Evil 5"s "adreneline shot" for multiplayer. It takes away the threat that looms over everyone's heads and encourages them to strategize.
Yes, sometimes I get defeated right after I activate RR; yes, sometimes it wears off mid-hectic-battle. I see these as places where the player has an opportunity to improve fighting style; be aware these things can happen and do your best to prevent it. Sometimes, though, we're just cursed into a situation. It's not a flaw, c'est la vie.
がんばって^^