At 16' you are out of range for most nms tp moves. 20' is (usually) reserved for the hardest and nastiest tp moves in the game, so there is nothing wrong leaving the auto at 16' in most cases.
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At 16' you are out of range for most nms tp moves. 20' is (usually) reserved for the hardest and nastiest tp moves in the game, so there is nothing wrong leaving the auto at 16' in most cases.
Everyone who's been saying this realizes you're probably submitting a "bug report" by doing so right? lol.
Anyways, it's messed up how badly PUP was hit with the nerf bat this update. Essentially smacked with it 3 times. This, Burts and the Ducal Guard nerf, although I'm not sure how much the latter affected PUP.
Ducal Guard really wasn't as game breaking for pup as it was for BST and especially SMN. It still only kicked in when the auto was half dead, and the auto didn't have native -50% pdt to make it hit 100% pdt.