I agree with it in some ways but don't forget about all of the blue mage spells all..
Quote:
Originally Posted by
Tennotsukai
I really hope more spells are coming in the near future... which are good. I'm so tired of being asked to play as monk when my blu obviously out parses many monks on my server as well as provides utility as dumb as that sounds. More spells could help alleviate this issue.
-> Correction to end of the title: *all of the blue mage spells all ready in place.*
I was going say that blue mages all ready do have a ton spell's that we are going to be unable to use based on the point system set in place for now and yes they do have new spell's out that include job ability traits alone with them but have you noticed the points cost on those same spell's is set up to cost the same amount of at least two spell's would of done for that particular job trait to which you really aren't gaining ground in use that solo job trait spell to set your job traits but ironically your just losing grounds for use of another spell to gain the very same job trait.
I do like the idea of seeing new spell's but I also like the idea to see some old spell's revamped or I suppose in game terms it be called reforged of the some old blue mage spell's all ready out there in use by us blue mages and not only that maybe to make some of those old spell's have job traits alone as well. They could also revamp/reforge some of the point costs on some of the spell's we all ready have as well as keeping that idea in mind when it comes creating new blue magic/physical spell's learned from monsters to be added to the list of spell's of the future to blue mage.
Well now words of future and past were brought into mind all that did was made me think of a time machine, lol.
:confused: :rolleyes: ;):):cool:
Just waiting for more ideas to come-in for moving blu further forward to make changes
Quote:
Originally Posted by
evanwimbish
Looks like blu escapes the VU ( - . - )
There probably just busy with everything else that is going on. I bet they are secretly far behind and attempting to catch up or get ahead with content that will be out there in our gaming's future to which is to be unknown to us yet. All I am saying is it might take a longer time for them to get into the blue mage job and be making changes with all of the new content in the works along with tons of other fixes or bugs currently being worked on; such as fishing adjustments set to be done by march. Basically, give it time for the dev teams to get around to it and I do not know if this thread for blue mage changes started with a Dev-tracker code or not but I bet the dev's probably use it as a reference file to tag it and find it faster again.
Well I do like that idea of having usage of about at least 50% of spell's in some form to weather it's there just to set abilities and be used as a casting spell or there to be used as a great casting spell but most of us are hoping for both; plus the changes to the point system in cost verses amount available in the point system to summarize this thread a bit. Well I would first like to see on revamp on all that I mentioned first then after that has been done; we can finally have new spells that will follow through with the new system but only after the fix to the system has been done into adding new spell's to our repertoire to maybe pars against side by side our friends in the rune job business.
Blu and run when compared side by side into thinking on what else blu should be able to do for the changes to happen for this job when you can combine the significant's of our rune & dancer into the mix. The goal-however-is to stay with in the lines of into getting additions/changes to blu for this thread to stay active in it's progression of a eventually completed goal to which as you can see I did step off track just a bit here and there.