Originally Posted by
Daemon
Yeah I may not have gotten Coruscanti after 2,000 fights but I'm sure several others did. But do you see those people play Qilin as often as before? Unless they are doing it for HMP? At least my presence to help others lasted that long rather than get what I needed and stop. More people who stop playing will make it harder for others who need that event too.
Time is important for Devs also. If the event has not been around that long and no longer popular, then DEV team will have to plan something else or adjust it so people will continue to play.
Who does skirmish other than to earn Bayld? Sadly Delve killed it. And because of this the DEV team has to waste time revising it rather than work on something else with their time that could have been spent focusing on other things we have complained about. I know if I was a DEV I wouldn't leave it at failure because the attention of many people is SoA right now. Not Sea, not NNI, or other content that's not worth going back to.
Everything has a shelf life. Balance is important on many aspects of time, interest, and from several points of view than a simple "Why can't you do it this way."