because they prefer to do xiv on ps3 most likely, plus ps3 with backward compact works just fine.
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I am lucky I own all gaming consoles. I do not own a PC I have a Mac. I prefer the Mac over PC any day. But I am unable to play a lot of games & refuse to run windows 7 on bootcamp again. You have to use a 3rd party UI or smtp program to control the fans or else you fry the HDD, CPU & the such (my wife did that 6 months ago). So it is not worth the money to "hope" my wife remembers to turn the fan speed up.
best i was able to do was have ifan run at start up but it reset to default values. So I had to teach my wife how to use dos to set fan speed to around 3000rpm & get the cpu speed to 2200 & video card speed to 3500.
Best alternative is smc fan, which you either setup manually or boot into OSX and then into windows so the sms fan will copy the OSX settings. would love to find a good UI that allows me to create a statup setting.
Not available for mac, PC only. So in windows I can download & run it but it is unable to pick up all my sensors & gives me zero fan control. That is by far the best UI I have seen just wish they would hurry up & make it MAC supported.
Thanks for the suggestions though.
A good example of the limitations of PS2 vs. 360/PC can be easily demonstrated.
If you have both console types you will notice that on a PS2 if you change the background of your windows, it will take a good 3-6 seconds before your window background will actually change. On the 360 and PC, the background will immediately change to what you have selected.
Also what I have researched and have heard is that the current programming for FFXI does not support a 3 digit level number for your character. This explains level 99 instead of 100. It also leads me to believe that there are set variables for the game that would take a lot of time and effort to implement and change, not to mention you would probably have to do a complete reinstall of FFXI. This would suck for PS2 players. What ultimately holds us back via PS2 is the amount of information that can be displayed on screen at once, which is already bewildering considering our massive amounts of menus that reside in the background. Perhaps if some things were only viewable in mog house they could free up a bit of memory in order to implement some new jobs or something of that caliber. This is merely speculation on my part however, and I'm no FFXI programmer.
Just some insight for some of those who might not understand the memory (not storage space) limitations of the PS2.
99 is FF tradition and how it should be.
That is not even sort of a an example of ps2 limitations (let alone a good one).
No. It can support 3 digit levels, however jobs like drk will not fit on the equipment screen (http://i289.photobucket.com/albums/l...dc3126fddd.png), but other than that, it would work fine, without changing any code (except to remove the level cap)Quote:
Also what I have researched and have heard is that the current programming for FFXI does not support a 3 digit level number for your character. This explains level 99 instead of 100. It also leads me to believe that there are set variables for the game that would take a lot of time and effort to implement and change, not to mention you would probably have to do a complete reinstall of FFXI. This would suck for PS2 players. What ultimately holds us back via PS2 is the amount of information that can be displayed on screen at once, which is already bewildering considering our massive amounts of menus that reside in the background. Perhaps if some things were only viewable in mog house they could free up a bit of memory in order to implement some new jobs or something of that caliber. This is merely speculation on my part however, and I'm no FFXI programmer.
Just some insight for some of those who might not understand the memory (not storage space) limitations of the PS2.