Troll harder. This isnt the best gear from the expansion. Also no one is saying they dont want to work for it.
In fact people are fighting these things for hours and still not killing it.
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Means gear up from the other content and come back progression is hard. Please make it easier to get the gear you just released cause working to get it is way to much trouble. Man if we completed all the dynamis zones in the first week of release this game would have died so quick it wouldn't be funny. Now a days if you can't do all the new content in a week /wrist unsub.
For all the talk about the new monsters being walking gear-checks from the Development Bros, Delve monsters just seem quirky from the reports that people have given after figuring out a particular monster's unique trick with 100% certainty.
People on both sides of this argument should remember the cardinal rule of FFXI: Don't drink the Development Bros' Koolaid, there's LSD in there and it's that weird blue flavor that tastes like Dr. Scholl's insoles.
Fought +5 hours against Transcendent Scorpion.
->Raged when it was 75%.
(Too soon)
->Full Alliance.
(well geared and still weak compared to NM)
->3 Paladins, well geared, beeing raped easily and can´t keep the hate.
(Monster's attk too overpowered and hate reset is the worse thing SE created. EVAR!)
->I was on Samurai, doing Dark Skillchain with another Samurai for Ice Magic Bursts (BLMs)
Became useless since it raged, we couldn´t land hits and our Weaponskills misses
*Only strategy to land Tachi: Shoha was to sub /thf and use Sneak Atk.
->Armageddon Monster´s AoE
Its jumps are too wild. It ranges is so big that our mages dies often, even when not fighting.
->Monsters weakeness
Seems like it had no weak spots. Only overpowered. Ice did not a big difference. Neither spells that debuff. Even with all buff, monster evasion is high enough.
-> Loot system
Please, make loot individual. After 5+ fighting, players had to CAST LOT and compete... People go RAGE and BERSERK against SE.
SE, if you wanted only top-players to play adoulin, you should have put an warning in the game´s box:
"Don´t buy this game if you don´t have all best previous gear and your Empyrean weapon at max"
I barely can kill a butterfly swarm with my Samurai. It´s not better geared, but can´t get better gear since jobs that really usefull for parties are: NIN,BLM,WHM,BLU. (abyssean fever)
My main complaint with Delve is not that it's not enjoyable - it's just that two weeks ago I could log in and almost be overwhelmed by trying to determine which of the several available events relevant to improving some aspect of my character I wanted to dedicate my playtime to.
Now I log in and hope there are enough people in my Linkshell online to do Delve - or else there's no reason to play and I might as well log off.
My feeling with Delve is that there is something we are missing honestly. If that's the case and the players make no progression in a while, then there needs to be something coming from the Devs to point us in the right direction. If we're supposed to be able to kill the NMs in 20 mins eventually then either a) something's wrong with them right now or b) the players are missing something important to change the dynamic of the fights.
They all do its a WOW design of a boss you learn the strategy and with the right gear the mobs get easier and easier to fight as your gear progress goes up. FFXI has never used the model in the past and just was zergfest with side grade rewards so having to really figure out fights has become a lost art peeps just say impossible and quit. I see peeps with the new gear sick stats GS 200+ base already augment with over +45 acc and att and +10 dex on top of already crazy stats so an alliance full of peeps geared like that with the trick down makes easy work of em lucky bg has been analyzing the fights and the tricks aren't crazy and some as simple as debuffing the mob at the right time. Peeps say I troll nope I just understand the model they are trying to implement and for me it's a better game mindless zerging and using temps and atmas was getting boring as hell...
I don't know - "Zerg with temps!" and "someone spam Dia every 10 seconds to make its AoE attacks deal zero damage!" aren't really that divergent
The only difference is we have a reason to use PLD and we need additional accuracy
But I guess if you have really low standards having to use madrigals and sushi counts as "new and exciting territory"
Zerg with temps ie the entire void watch system. At least peeps actually had to figure something out most fights in this game is nothing more than a dps race that peeps parse and brag who is number 1.