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Time Mage would be cool but there's just no place for it in XI, to much of what it could be has been handed out to every other job in the game. And in some cases causes with the other job's have been under strict balance issues.
Mention before by other's, Time mage would really put anything useful RDM has under the table. Tho if you want to look at it, RDM and SCH are pretty much your Time Mage job split up. Adding it just wouldn't make much sense other than aesthetic look of the job in artifact/relic/empyrean.
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Hello guys, sorry it took so long but I finally updated the thread its basically a remake of the old one leave your thoughts and hopefully you guys like the new revamp of the thread.
New Changes
-Reintroduction of Temporal Spheres as a new resource.
-Reevaluation of spell list completely changed.
-New Job abilities and changed current ones.
-Weaponskills changed to only allow magical ones.
-Roles changed a bit.