But the Windurst Missions do: Rather than be cynical perhaps you should be supportive. There are quests as well as missions that require these places be explored.
The Dangruf stone a lvl. 10 quest put right in the midst of level 90+ mobs. The books can offer sneak and invisible, but once your remove it, you're SoL. You'd have to level to 25 as a WHM/RDM/SCH/DNC to make sure you could by pass this (But seeing how 2 of those are Advanced Jobs... You'd have to wait longer), or wait to 50 in order to sub those jobs. If you're a new player, it's not likely you'll have the gil to afford gear, weapons, and spells. Which is why you do quests anyway to get them free or the gil to purchase them. A stack of Prism Powder is 24k and Silent Oil is 25k on Sylph on the AH. It's not an un-reasonable request, the 'newb' areas are there for the starting players to get used to game mechanics and offer a bit of danger, but nothing that should be completely overwhelming. If you're TOO reckless then you invite your demise, but if it's an area that is high trafficked by a story arch, then it shouldn't have this. The games flower as ALWAYS been Sarutabaruta -> Tahrongi -> Buburimu/Valkurn: With each level bracket allowing a little more and more freedom to travel further and further away from the starting cities.
http://i1119.photobucket.com/albums/...eargi/Map1.jpg
A level 50 THFs quest is also impacted by this change, the the Canal for SMN is flooded with aggressive mobs that would destroy a level 50 player out to get a coffer for their AF.
http://i1119.photobucket.com/albums/...eargi/Map2.jpg
There's a difference here, being 1-shoted by a monster you can beat relatively soon, rather than having to do Almost All limit breaks, Sub job quest, maybe a well re-equipping.