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considering the crap we're putting up with i think we kinda deserve it :p
that said, its just a suggestion and there are many ways to scale such an idea up or down, through number of charges / time per charge.
granted it could be a bit overpowering, it isn't something you can always do. 6 x 182 (most expensive rage pact atm) is almost 1100 mp, which is no problem if you start full, but isn't something a SMN can pull off with half an MP pool, or in drawn out fight anywhere outside VW or Abyssea. The MP cost is like a built in balancer.
such a scenario also requires the avatar to survive dmg / not take statuses that prevent BPs to be at its most efficient. but of course because avatars are dispensable its really more of an inconvenience than anything else if its not optimal.
I'd gladly take a lower natural BP timer like 30 seconds base but would still love to be able to push out some burst damage from BPs once in a while without relying on like a COR.
If you've tried NMs by speedburning with SMN it can be really fun. Last i tried it was at lv75 with 5smn 1cor in the party vs Jormy. 5 x P Claws > Random Deal > P Claws for whoever it reset BP for > Wild Card > 5 x P Claws > Random Deal > P Claws again. really luck based but it wasn't too bad when we did that.. once in the whole fight >_<
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I get where you're coming from.
Tbh, SMN is one of the more glaring jobs that needs a lot of TLC and god dust. Other jobs could use a sprinkling of god dust as well to make them more awesome.
To bad that whenever you mention making something better the "hardcore" players and trolls alike will start frothing at the mouth. I mean, God forbid people actually have fun playing a game in a way that they don't.