Monks were meant to be tanks also.
Paladins can heal themselves effectively, a monk can't. That's an advantage a lot of paladins don't fully appreciate.
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/DNC I assume? Not that you'd really want to do that except during solo. But, it is effective healing. Just wrecks your DD output.
It works as long as the given NM doesn't have an Amnesia move or do constantly over say 400 damage a hit that can't be countered. Works for soloing a lot of NMs though.
An idea I had a while back when all this crap started was removing CE or VE from melee hits effectively kills the ability for a melee to hold hate but then it brings RDM even in its nerfed state to a tanking state to become on par/better than PLD. This would also allow melees to effectively go all out when there is a RDM or PLD as they will never pull hate unless the tank's CE or VE Enmity or both is reset.
Make a monster that can't be blink tanked + can't be countered + deals lots of damage that is greatly reduced by shield block only then it might make PLD useful on that 1 monster but even then I doubt it.
Perhaps increasing the shield proc rate as well as HP and damage output.
Other than that, nasty TP moves shouldn't affect a PLD anywhere near as much as a MNK, especially with sentinel, assuming it's up.
I don't know what SE is going to do about it, if anything, but whatever they do I hope it's bloody good ><
Can tank ironclads with Mnk or Nin though so pld still isn't even good at that...
Beat me to it. Seeing all this nonsense through the first couple pages, I didn't feel like going through the rest to see more. ^ This will be the one and only way you'll be able to bring PLD back. It was said over and over, "as long as MNK can hold hate off the mages" ... there's your answer. Make it so they can't, and PLD can.
I lost my first toon pre-abyssea before I took an 18month break; my PLD was one of the best. With my new toon, I wish I had a good reason to lvl PLD again. Let's get the ball rolling SE.