Originally Posted by
Chronofantasy
I think this is why a lot of people often will spend an extra $13 a month to create an extra account and buy another copy of FFXI for a different system and level an alt character to assist their main character to help them on certain stuff. But I like your idea for incentives for people to help a person with something for those who normally don't help unless there's something in it for them. Some people offer gil as a reward for people helping but not everyone is rich enough to offer a reward. For those that do need an incentive to help I have a little bit of an idea of what SE can maybe do to give players that incentive to help.
SE can make some sort of helper or assist point system where a player gets one point everytime they help someone with something. A NPC can be placed in all cities and the helper has to get an item from the NPC that they can use to multiply the item and trade to the person they're helping out to hold onto. There can be different help categories like quests, notorious monsters, missions, etc. from the help NPC and while the person that is being helped with is fighting the monster or doing the quest, that person can use the item on the monster or trade the item to the NPC to get some kind of imprint on the item. (Maybe a soulplate can somehow be involved to capture an image or something) The NPC/Monster or player's name is then imprinted on the item and the person being helped trades the item back to the helper and the helper can trade the imprinted item back to the NPC for their point reward.
As for the rewards, the rewards can be very good rewards like something almost like twilight gear or something that players will really want to go after.
I don't know if this sort of system will work or can be done but let's say you need 100 points for a really good piece of gear or item, then that gives you 100 reasons to help 100 different people and a lot of people can get the help they need and people won't have to worry about never finding anyone to help them.