I thought alacrity didnt stack with fast cast/haste gear. I remember one of the dev Q&As mentioning that they would look into making it stack.
http://forum.square-enix.com/ffxi/th...l=1#post158109
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I thought alacrity didnt stack with fast cast/haste gear. I remember one of the dev Q&As mentioning that they would look into making it stack.
http://forum.square-enix.com/ffxi/th...l=1#post158109
I just checked. SCH/RDM used Alacrity, Recast 1.30 seconds.
SCH/WHM with Haste up: recast 1.30 seconds.
The only way I know how to positively affect Celerity/Alacrity bonus currently is the weather effect on the Argute Loafers (10% bonus) but at best that would put it slightly above the duration of Klimaform. Although, if you are doing other things between that time, it won't kill you to lose coverage for a few seconds. Still, the duration could probably use work.
That is a very good point, and looking into it further it seems slow does not affect it either. As such, your tests would prove that currently your recast under slow would still be 1:30, barring boots. Personally, I could accept the slow penalty if I could get the Fast Cast and Haste bonus as well.
The only problem I could possibly see with this is in situations where you have to raise-ga and you have aura slow on you or something. Conversely, fast cast would be amazing for this. I can't really think of any other spells where the extended recast timer would make a huge difference. Then again, I've been too busy to play the game for the past 2 weeks or so.
honestly though shouldn't klimaform be a stance? not that i think they should change things at this point but considering how sch can function as a DD that skill chains with spells they are like a magical martial artist of sorts no? hence the Klima (climate?) form (stance?) though they already have light and dark arts for a stance type.
Form in this context probably means more something like "shape" than "stance". Shaping the weather to whatever they want.