Cures are weaker against undead than normal because cure armor does not have effect when using cure to attack
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Cures are weaker against undead than normal because cure armor does not have effect when using cure to attack
Even if Cure Potency effected Cures against undead, it wouldn't be very spectacular either, because cures do half the effect and are prone to resists (I don't know that having capped healing magic skill is any less useless when attacking mobs either).
Banish spells aren't exactly great against undead either, not that they are great against anything. White Mage's main advantage against undead is that it can deal extreme blunt damage to skeleton mobs.
They do not do half damage, they do their normal spell amount without the cure bonus. If you want them to hit harder, cast them in same armor you would Banish or Holy.
Well i'm not gonna claim you're wrong, but do you have like a damage record screenshot of cure/banish on an undead? I'm Just interested in seeing just how much you can get it to. It is also relevant how much MP this uses compared to similar damage from a blm or sch.
I'd imagine it's true, because SE hasn't really denied that they are going to give it to us, Camate just said that the actual time it will be implemented is up in the air....I'm guessing they are trying to make it more effective without stepping on toes before actually giving it to us.
Umm, i was using Banish 4 and banishga 3 last week, i don't recall them removing it, banishga 3 was dissapointing to say the least, and banish 4 honestly was no stronger then 3.
I believe they took it off the list of obtainable spells from the GM moogle since then, since it hasn't been available through that since Tuesday (and possibly earlier).
Which makes sense anyway, since those clearly weren't in a state where anyone would want them. :D