Dude you'd need both COR and SCH to match BRD, suck less ; the less people the better. Regain is 100% useless on the fight.
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420+ skill + haste spell doesn't cap 2 hand dd
news at 11
they can't be this stupid
we lock embrava and have our brd give us double minuets + 4 cor rolls and embrava. then we lock our dd and pop. unless it gets endeath move off we can do multiple back to back to back.
regen has helped us out on 3 of our kills so far. When we had to kill a 3rd and 4th clone (our MA really sucked at picking the right one lol)
For your all-monk setup, perhaps. In my group's setup, we have a WAR who does 6-10k damage on resolution, so every bit of TP we can give her is good TP. We also don't pop PD until the first ADL is at around 70% HP, so the regen from embrava and regen V keeps us alive.
Since we have SCH capping our haste, I don't have to come as bard, so I come as cor instead. That way I can give buffs, deal damage, and attempt to restore 2hrs after the fight. This is what works best for our group because of the people we have and the jobs they have leveled. You need to learn that just because people don't spend months leveling and gearing different jobs in order to conform to your methods, it doesn't mean they need to "suck less".
Even your method is far from being perfect. If you could get one more DD in your group, your bard could SV, give songs to 5 DDs, drop from party, lock on the ???, and then you'd add your SMN, PD, pop, and fight just like before except you'd have soul voiced songs instead of normal songs, and you'd have one extra DD. Your bard does nothing after songs are up and is just a waste of a party space. But you're making use of what you have, just like every other group. Doesn't mean you suck.
No because I'd lose one SMN.
How important is it for the 2nd SMN to have PD? He could be in a separate party.
It can stun the second copy.
just to help ya read the bit you missed.
COR isn't needed to be played on the fight so can be someone playing a second char or w/e kinda the same Logic of your BRD switch to SMN blah blah (also COR has main use to reset 2hrs as well)
Anyway Regain is useful unless your saying Victory Smite is gimp and i'm sure every 2-3 ticks you get you'll get 1 attack round off you build and ofc you get more than 2-3 ticks when your back is turned for SMNing or if you every get terrorized.
now i'm not saying it's amazing but it's at least 5-10% useful even on MNK lol.
I acknowleged this fact when I said:
Yes, I did say your group has room to improve (if you add another DD to your group is what I was trying to imply). But I'm saying you don't suck because you're lacking that 5th DD. Just like how every other person who does ADL doesn't suck because they don't have exactly the same number of players, the same number of dualboxed characters, the exact same jobs and the exact same gear as your group. So stop saying they suck, they're making use of what they have just like you.
No my group has the perfect setup. No group of 6 or 7 can kill the second clone reliably without a second stun, also rezeak clearly doesn't kill ADL if he thinks regain is useful.
MarkovChain clearly doesn't kill ADL if he thinks tp is useless lol honestly it's not hard to kill ADL key is embrava, stuns and perfect defense.
Either way prove regain adds 0 DMG then it's a 100% useless bearing in mind these small facts
Victory smite
Delivers a fourfold attack. Chance of critical hit varies with TP.
Resolution
Delivers a fivefold attack. Damage varies with TP
Also say you miss one hit mnk regain won't recover that missed attack so u don't lose attack 1 round ?
The 21-28 Tp is enough to take 1 attack round of your build when you can't get tp because of it spliting.
I'm just saying it's not 100% useless, it's not vital but it definilty helps your kill speed if only by 5%
inb4 another random insult cause pchan can't agrue or understand basic concepts of tp = WS = DMG