Too bad that's an undercapped pet... what about the availability of ingredients for pets that can actually go up to 119? I mean ibuki goes for like 300k a stack on my server
True but unless they make it super common the HQs still wont be that common
Oh I know, I'm just saying the pet itself isn't necessarily a non-capping pet due to that fact, so the fact we can get more materials more quickly/easily should help aid in that supply all the same. Still, we've more issues than what this will fix of course especially when it comes to pet selection.
Especially since all it really does is introduce another pet that will most likely be fairly costly/rare which based on how strong it already is unless they bump it's stats and move lists some too along with it's higher level will be inferior to the boar and the bird. But yes our pet selection is horribad. Should really just do away with the whole cap thing for jugs. We already have a limiter in the form of ilvl weapon and relic gloves. And they clearly aren't capable of putting out enough pets with enough of a level range fast enough to give a half way decent selection. Heck even the good current 119 capable ones will be undercapped when they raise ilvl
So anyone try out the food yet or find out what it is called?
BG says this:
Quote:
Shiramochi: aka Acc Pet Food
Player
Accuracy: 883->953
Attack: 935->935
Pet
Accuracy: 843->951
Attack: 925 ->925
Kusamochi: aka Att Pet Food
Player
Accuracy: 883->883
Attack 935->1007
Pet
Accuracy 843->843
Attack: 925->1038
recipes:
Shiramochi
Cooking Rank Adept:
Fire Crystal
1x Sticky Rice
1x Cornstarch
1x Distilled Water
Kusamochi
Cooking Rank Adept
Fire Crystal
1x Sticky Rice
1x Mugwort
1x Cornstarch
1x Distilled Water
On Difficult Ark Angel Valoredge automaton still got about 50% accuracy. This is with Divinator, pet:accuracy set and Shiromochi. While it is a start. This still is NOT enough to qualify us for any higher than difficult. We won with trouble but i had to rely on Canibal blade as weaponskill. We won with bst,pupx2,smnx2. Summoners are the main source of damage. Puppetmasters are needed because of te Strobe attachment. Without that Summoners get hate by just summoning. The Beastmaster is there so the puppetmasters have time to resummon automatons. If accuracy was higher on automatons and pets the fight would go alot faster and the need for the summoners would be less.
Biggest defect on automatons at this moment is their fragility. Bst pets and Automatons have very shitty defence and get hit like any other non ochain player. Bst pets can hold this out with their high hp, but us puppetmasters got almost no chance. The HP of the Automatons NEEDS to be ALOT higher or give us the same innate damage resistance as summoner pets. We get hit like every other player, but we dont have a white mage to cure our pets. This really needs to be adressed. Even with armor plate I and II we still get rocked.
Yea the food isn't going to cut it, I may come back to the game in June if there major adjustments to Beastmaster. Until then I guess I will just keep my 20$.
As expected, lol.
Food is not the sole answer for players (Whom are stronger than pets), hence it was premature to believe that some extra acc would solve anything; our problems are much deeper than one stat. Even if the food granted pretty decent hit-rate, bst jugs in particular do crap damage, so then what? Would it have been a start? No. A start means that pets are still an unfinished product thus need more adjustments, aka we would still be ineffective until the process is complete. We just need a update which address all of our issues; not just one stat.