Quote:
Do you honestly believe that if given a few toys that promote front lining, that it'll change how the playerbase views the job? Nay, that suddenly you'll get to front line?
Depends on how its pulled off, how much is put into role emphasis and what limiting mechanics (if any) are placed while allowing said melee RDM to come anywhere near what the accepted amount of DPS for a front-liner would be. I've seen it done before, and it's worked.
Quote:
At the end of the day, it comes down to this:
- If they give you some potent melee damage, it'll still be safer and more efficient to back line.
- If they give you some nice front line aoe ability, you'll just be expected to run in, use it and run out (akin to auspice and bar-spells).
- If they give you some sort of buff that helps reduce the damage you (and nearby party members) take, then your soloing capabilities will drastically improve; and that is something we've seen SE dislike in the past.
- While entirely removing the "RDM is not a front line DD" argument.
Quote:
Honestly, RDM would require some sort of weapon with decent damage, with a stupid amount of m.acc to match out loosing out on an elemental stave. They would then require some sort of ability for mitigating or reducing damage further than they currently have in their arsonal and also some sort of ability/spell that stops them getting screwed over by AOE-ailment moves.
Job Traits: