#2 without a doubt - 12 sets vs. 3 sets, is there really any question?
#2 without a doubt - 12 sets vs. 3 sets, is there really any question?
You may have misunderstood.
One could argue that #2 offers the possibility to make 220 different sets sort of quickly. One thing I would really like to see, if they go with option #2, that they reduce the time it takes to pick an Atma from that list. If it's in the list of most used, we know what it does, no need to spam enter a few more times and then confirm again. Just pick one, stay in the same menu, pick second, stay in the same menu, pick third, close menu. Then I believe no one would argue against #2.
1. Ability to voluntarily create up to 3 atma sets
Would it be possible to name the sets we make, either previous 12 or created 3?
Like "Treasurehider's Less Failing Treasure Hunter Set" or "GM[Dave] was the best GM ever!"?
I'm fine with #2. Would be nice if it were programmed to not include duplicate sets. I.e. If I set up for thf then blm then blm then thf and finally drg in 5 different sessions, it would be nice to see blm, thf, drg sets saved rather than thf, blm, blm, thf, drg. If it doesn't differentiate from identical last used sets you're still dealing with a big list of alot of the same.
#2 Definitely
I think it would help a lot to have a little more description of how the 2 options would actually work. Is the list of 12 all one page? Is the original menu broken up the way it is and because of memory limitations? And I'm guessing that the Status application wasn't done like sigil because there are so many combinations, are there technical reasons making that method an impossibility? As others pointed out the pages and being kicked out of the dialog after each atma selection are what really slow you down on that long list.
What if we got to store 3 sets, each three sets would be for the job you were currently on. So if I entered on thf, made three sets, then went to whm, I'd be able to make three new sets on whm. Changing back to thf, I would get the three sets I previously created on thf.
Judging from both the tally of players who chose option #2, as well as taking all of your feedback into account, the development team has decided to go with option #2. Just to give you all a bit more insight into what the development team has planned:• Will add a feature that will remember the last 12 atmas usedAs always, moving forward with these changes if you have any suggestions or ideas that you feel strongly about please let us know and we will do our best to communicate them to the development team!As mentioned above this seemed to be the popular choice and the development team decided to proceed with this option based on that. This will allow players to view a list of the 12 most recently used atmas, but please note that due to technical barriers it will not be possible to rearrange the order of this list.• The current feature to infuse yourself with the last atmas used will remainThere were a few concerns about whether this would stay or not and we just wanted to inform you that we have no plans of removing this feature.• Separately looking into the possibility of adding a feature where you can maintain the use of two or three atmas without needing to talk to the Atma Infusionist.Though we can’t promise that this will happen just yet, we are trying our best to implement something along the lines of this.
Please PLEASE allow us to select the 3 atma's out of the list like we do at the sigil npc's in (S) nations, you want this? ok and this? and this? ok 300 crour! not this ok... *reclick* oh you want another?
i'm annoyed with the option 2 tbh. Yes it's 12 atmas, but i would like the ability to click on one 'set' of atmas that i use all of the time and say 'these are the three i'm going to use.'
with option 2, you still have to scroll through the atmas, with option 1 you only have to click 1 set.
Many of the people who voted for #2 were provisional, expecting certain adjustments to the original concept.
Where Proposal #1 is most desirable is the speed at which certain people could get the atmas that they use all the time. 3 sets may be good for some people, but those who chose option #2 generally switch out their atmas for many situations.
While the increased speed of selecting 3 atmas in a single action is the desired outcome of either proposal, #1 clearly achieves this without any changes from the initial proposal for a certain segment of the population. #1 fails those who often change their atmas.
Proposal #2 requires slight changes which would ultimately make it far superior to #1 if they're implemented. Since #2 has been selected, we can only voice our strong desires to see certain functionality implemented.
My strong desire is for:
Being able to select 3 atma from a list of 12 pre-chosen atmas on a single screen and a single confirmation. (only interacting with the atma NPC one time to set all 3.) And the option to use the previous selection of Atmas from the last time we set atma should be kept through any system changes that are made.
Shamelessly quoting myself if, for any reason, the ability to select your Atma outside of Abyssea would save a couple minutes. Yes, it's basically ripping off the Blue Magic menu, but it'd eventually give people the means to sort their lists how they wish, retain their last three, and of course get them all set in a few clicks.
I definitely agree that the new atma list should eliminate a lot of the confirmation dialogue. We all know what Minikin does at this point. If it's in our 12 most recent, we don't need to be reminded. Streamlining that dialogue would be great.
If you think about it, if Atma selection was streamlined in the first place, they wouldn't nearly have as much a need for this as they currently do. Still, I'm all for it. In fact, I'd like to remind people (including mods) of this again.
I have to agree. Since the development team is going with the 12 atma's you HAVE to implement this. Not maybe, you have to. If you want to save us time when selecting atmas then allow us to select one, then ask us if we want another or if we want to stop. If we want another we select that option and pick our second and if we want another then we select our third.
If we don't have the key item for a 2nd or 3rd, when we go to select another atma the NPC should tell us that we don't meet the necessary requirements for another atma or something along those lines and give us what we have selected whether it be 1 or 2 atmas.
like...
You talk to the NPC, it asks you the set of options and you pick the option to select out of the 12 last used atma's. You pick one of the options listed. The NPC offers these choices:
I would like to pick another atma
I wish to change my previous choice
I wish to be finished and keep the current selection
Cancel
This theoretically shouldn't change after the first two atma's. When you pick the 3rd and final one if you meet the requirements, or after you meet the allowed amount that you can possess based on your key items, the NPC does something like a ToM moogle would and give you the buff and all 3 would appear (or however many you can possess).
You could even throw in a menu listing the 3 (or however many) you selected to confirm your choices. But keep in mind this is yet another menu that takes time to load and look through and hit enter to confirm our selection. If we are talking about speed picking our atma's then the delay between menus should be minimal. Animations should be cut out and the bare minimum is what is needed. This is about performance, getting in picking your buffs, and moving on to do what you can with the time allotted to you.
That is my contribution to the issue.
Edit: Also, if the team is planning on separating the 12 atmas between pages (which I highly suspect they will), do not send us back to the start. Keep us at the spot we were in whether it be page 2 or 3 or w/e. We don't need you to send us back to page 1 as we would have got those to begin with.
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That menu isn't bad at all, but here's what I would like to see ^^ Quick Select Checkbox functionality FTW please!-Quick Select Checkbox functionality-example 1.------------------------
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-Quick Select Checkbox functionality-example 2.
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-Quick Select Checkbox functionality-example 3.
Or Toggled Red Text in case the checkboxes are a bit too much to work in:-Toggled Red Text functionality-example 1.
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-Toggled Red Text functionality-example 2.
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-Toggled Red Text functionality-example 3.
sigh, that's bad =/
good luck now clicking 3-4 times for each atmas, how is that a fix? option 2 is only solving pages issue...
option one solved repeated atmas confirmation menu plus pages..
Here's what they're doing!
When performing atma infusions, players will be able to view and select from a list of their twelve most recently infused atma.
*When selecting from this list, players will be able to infuse two or three atma at once.
*This feature will function independently of the "Reinfuse previous atma set" option. (Atma selected from the list will not overwrite the previous atma set, nor will atma infused via "Reinfuse..." be stored in the list.)
Thanks for updating the thread AyinDygra ^^ /salute I'm just wakin up lol but I'll make sure to edit the update into the OP.
Epic win for the great communication and follow through from the Devs! It's a really great feeling to know the community got to vote on this and help with the development process. Very, very cool :D Thank you greatly Devs for reaching out and listening. /kneel + /salute
Thanks to everyone that voted! Although... Camate, on the topic of possible future threads where we are asked to vote on a possible development process, it would really help to have a piece of "Poll functionality" to pop into the mix.^^ Most folks (including myself lol) found themselves "on the fence" and could have used a nice clickable poll button to force a choice. lol ><; Would be cool is all!
Thanks again to you Camate! /salute