It's a small price to pay, I'm ok with it... and by ok with it I mean leeching starting at level one.
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Chances are the lvl cap will stay at 30 for legal reasons, but if it could change i would totally support this move in the right direction lol
I think we would all benefit from lowering the cap from 30 to 1 for the following reasons:
1- Because the idea is made of win, and nothing bad is possible to come from it. Fact.
2- Everyone hates levels 1-30 anyway, and no one wants to bother getting a chocobo license or doing kazham keys quest for whm mules they are leveling to dual box in abyssea.
3- If the level minimum gets dropped to 1, it creates more space on the AH because it won't be cluttered with gear from levels 1-30.
4- If the level limit was lowered to 1, no one would astral burn jobs anymore and not know how to play them. We all hate people who smn burn rite?
5- The minority player does not have any level 90 jobs or basic knowledge of game mechanics or the fact that haste is optional if you balance out other important stats like chr and vit comma therefore comma we are doing a service to the minority by allowing them to participate in "endgame" while still being naive little shits with their rank 2 social status.
6- Keeping the level limit at 30 puts a damper on partying, because we all know that no one exps in groups pre-30 anymore. Everyone solos or power levels themselves to 30, and then exp with a group in abyssea.
7- If the level limit were 1 instead of 30, I could wear my event gear all the time and it would be level appropriate. Who doesnt want to be dressed like a slutty santa kitty while rolling in billions of exp?
8- Lowering the cap to 1 increases the chances to get seals to +1 AF3, which is beneficial because then people "suck less(tm)" when they reach level 90.
9- I'm right and you're wrong.
10- The fact is your opinion doesn't matter, and I'm going to add you all to my ignore list.
I personally feel this will better the game.
Lol thank you! Wish this forum had some kind of thanks or rank up/down function
Hear ye hear ye.
Personally, I don't understand the obsession with keeping the game unchanged from 2004. I remember 2004. It took me almost a year to get my first level 75. Fortunately, I was too dumb back then to realise how horrible it was. Now I do. I'd rather level whatever job faster and funner while doing other things when I can.
in all honesty lol i think SE isnt going to change the level cap xD. Just like Summoner burns~ Abyssea is a legit way of leveling~ no matter the cap
Horrible idea. Just as bad as Level Sync was.
Honestly, i don't care how someone leveled the job as long as they have a basic understanding, and and all ws/spells/w/e up to date when they ask to get invited. I like old school yes, because those people have skills most the way there already, but i will not tell someone no who has at least the basics covered. But yes if you lvled to 90 in abyssea, are too lazy to go spam a melee hit to skill up or get your blu spells I am not going to hand you anything. Because you suck. Period. Oh and if you show up half naked and don't gear swap /kick <this is for you>
This is the greatest idea to come out of these forums.
I would suggest making more threads about this in order to prove that it is a legit issue, but for some reason I feel like that would compromise the integrity of the forums. Thoughts?
Seriously if everyone did their pre quests to break caps, what is the issue? That means they already lvled a job, already farmed items/beat maat/ turned in merits etc. If you have an issue with leeches make your own alliance and /kick
Don't feed the trolls.
I think this is an excellent idea. FFXI is about teamwork, and when my team and I go into Abyssea to level each other's lower level jobs it reminds me why I continue to subscribe, because unlike many other MMOs this is a team-based game. Currently, leveling outside of Abyssea is largely a solo experience, and that is not what FFXI means to me!
Amen to that- abyssea took a lot of the old commradeary<sp> out of the game that used to be there . Would be nice to see that kind of teamwork make a comeback.
I just started a whm mule before the servers went down and the thought that I wouldn't have to finish leveling it or it's subs to 30 would make me a very happy man.
roflcopters are now taking off everywhere!
why not just hand the RMT's 100 billion gil while you're at it!!
Lol for RMT to enter at lvl 1 they would need previously lvled characters to kill for them- or do you seriously think a whole lvl 1 ally can kill shit in abyssea? I mean no offence by this, but i have some serious idiocy from people on these forums so i do have to ask.
And the rmt are gonna speed lvl to sell what exactly? They wouldnt even be here if retards hadnt bought gil in the past. But considering theres not much worth it to sell, and not many people buying gil like there used to be- how is this even a valid arguement?
Personally, I'm not even bothering to enter abyssea until I get to 75. Won't even get the expansions. I've been in there on an older character, and it slows down bad and makes the runs give everyone ALOT less experience when people anything below 75 step in. I can understand a key person, but technically that's not a leech.
I think minimum should be brought up to 75. That would end the constant 30 people wanting to be "key holders" and the 20 that'll sneak a job change once in, and leave like 5 people 75+ even doing anything to the monsters the group is fighting, just for the group to time out as a result. Or, even worse, the group to wipe just because there's not enough man power to handle what the group's fighting.
For DD:
-|--------|----------------------|
30-------75---------------------90
Certainly useless, but not as useless as you say. Just as well, 90% of the DD in a pickup group will be wearing full perle (if even), and lacking most useful atma anyways as they are too busy posting here complaining about leeches to get gear - because of this a well geared 75 could probably outparse any number of them.
If you even have 2 75+ DDs that are worth a damn, good gear/atmas etc. then you should never time out, even with ruby lights capped.
It seems to me that a lot of these people's arguments for raising the cap are hinged on the fact that they are, or play with absolutely terrible players.
lol I can not agree more, I went in at 75, my LS mates wanted me to come with them so I could get two of my first three NM bosses done, I went......but found out every quickly that I could do nothing ;p I ended up openeing chests and listing to the LS explain things to me, I learned alot, but I felt bad that I really could not contribute much. I did use Angon when I could though, so I was not a complete waste of space ^.^
My main problem I have to address is that my DNC and DRG both are still geared as 75 was the cap ( quit a year ago and just came back) So gear wise I have to get new stuff as I level and readjust all my macros and gear swaps to accommodate the changes.
My guess would be they are/or play with terrible players. Most half decent blms can 1-2 shot ephs to cap azure very fast and if your dd cant get pearl as quickly, you need to boot them . I honestly get more tes 4 manning with friends than in an actualy abyssea party because my friends arent mentally chalenged.SE gives leaders the kick option for a reason learn to use it.
You level in pickup groups? How barbaric. Maybe I should have been more clear. In my experience/cruor farm parties a level 75 is just as useless as a level 30.
But to stay on topic here we are discussing lowering it from 30 to 1 which is even less of a difference than 75-30.
I approve of this idea. Let's do it!
lv 1 in abyssea yes please.
I doubt it had much to do with RMT. Rather, 30 has been the typical level where "The game starts". Advanced jobs are unlocked, the beginning of CoP is level 30, etc.