If they make the common what would be the point of doing the new BCNMs?
Printable View
XIV has already failed and the PS3 is not going to save it. At the pace they are fixing it it probably won't be ready until 2013. No MMO in history has managed to recover from a failed launch and if XIV somehow manages to be the exception it will be an unprecedented miracle.
The odds are against it.
If they wanted to force us to do the crappy endgame events they made that almost everyone hates they should of made the scrolls r/e and drop a lot more plentifully, as it is they just pissed everyone off. whoever is in charge now (lol) just has no idea how to run a game or how to deal with their playerbase. If they wanted to make the game more annoying again they should of at the very least done it gradually.
It's almost as if the guy that made FFXIV completely and utterly fail is in charge of FFXI again :D
The update is pitiful in terms of content and the decisions they made with what they did add, it's like they wanted to annoy us.
Boo hoo, I have to do events to get items I want.
Oh wait, we are playing an mmo? Where would you rather have spells come from? Just from NPC?
Lets put it this way, if they made events that didnt drop anything people wanted, no one would do them, no matter how fun they are. They would do it once for the fight, and be done with it.
Upping the drop rates on stuff will just turn this game into a rift/WOW clone where you do things once then never do it again cause things are like 99% drop rate. Game will get boring fast, and we'll beat content faster than they can impliment it. Do you really want that? It's very boring.
I'd like to see spells that only have one source be given multiple sources. That way at least people can choose whether they want to quest, farm, join an event, or do a BCNM for their scroll. They'd still have to be "earned" but at least people could pick their poison.
You are describing FFXI, blue/yellow proc = very high drop rate. The game is already at that point, genie is out of the bottle. You can't make a game a certain way then just expect everyone to eat the old ways again, the vast majority of players just won't accept it now.Quote:
Upping the drop rates on stuff will just turn this game into a rift/WOW clone where you do things once then never do it again cause things are like 99% drop rate. Game will get boring fast, and we'll beat content faster than they can impliment it. Do you really want that? It's very boring.
I don't mind some sliding to a more difficult system but if there is no outcry at how bad this update was we will be back to HNM drop rates where it took 3+ years to get one piece of armor. Very few XI players are as hardcore as we used to be, we have some amount of outside life now and that kind of nonsense just ain't gonna fly.
This is a change for SE. That is the point. Other times the events were for gear. This time the events are for spells. Even at the worse you could drop 1 million and get any spell in game. Now its 5 million and only hope is through the event. SE apparently has lost the ability to design anything but side grades of gear so they have to make spells a 1% drop rate to get people to do the events. Funny thing is most people are so burnt on abyssea and were aching for WOE to be fun, which it is, that they didn't need need every black mage spell to be ridiculously hard to get. My only thought in complaining about the WOE drop rate, is take all the old spells out of the confluxes 8-11. My link shell has been spamming it all week and all we ever get is Valor Minuet V, Blizzard V, Firaja, etc. Loosen up a bit SE.
Are you really so impatient?
Comet will be sub-500k in two weeks, tops. On top of that, tons of spells used to cost upwards of 5 million gil back in the "glory days" of FFXI. I bought Erase for 1.5M, and Raise III for nearly 2M, back when sitting around and farming for hours on end was how most people made their gil.
Christ, get over it.
No, I am not that impatient. I am discussing the low drop rate. I too played in the old days. I took 3 months off from leveling black mage back in 2005 to mine in gusgun mines and goldsmith for enough gil to buy HQ staffs. It is no biggie, I am just stating a fact. Relax. This is a discussion forum we are allowed to state our opinion.
Is the supply of existing spells really that much of a concern though? =/ Aside from Raise III, which is really only a matter of no one doing the content. Kirin should be easily doable by any 6 people at 95, considering it was duoable at 90 with well geared players.
Yeah for some spells it is a concern. Especially the quest only ones.
I don't see how you can complain about questing for a scroll. It's a quest, do it and enjoy. The sleepga II quest storyline was great, and the pre-reqs for Warp II with the curses foiled a golem, etc were awesome. (May not have it exactly right, not going to wiki it right now.) I think a lot of us black mages would be fine with a series of quests that took a couple weeks over the course of it if Comet was the reward. I think SE missed out designing some lore with Shantotto or something with a spell like comet. I hope Meteor gets a grand quest. That would be awesome. If you did the quest and sold it thinking you would never level the job just farm the gil and buy it. Abyssea is super easy place to make gil.
Ever quest Mage's Ballad? There is a difference between an interesting quest that has a lot of walking involved and a pointless grind quest.
Making Meteor questable is a good idea. It is really too bad that we won't see another expansion before this happens, it could be tied into something truly epic. Who knows? Maybe the quest will be epic anyways.
Shantotto is crafting an ultimate spell to destroy the world. Undermine her efforts, and steal the scroll before she has the chance to unleash her fury-wury upon the land.
That would be awesome. Hope SE does something like this.
Also, I had forgotten about the bard quests because I have never unlocked the job. You are right though, I have had friends agonizing over gathering the people etc. I imagine it has gotten a lot worse. So I guess I will amend my post to I don't think people should complain over well designed quests. It seems SE has tried a bit on that front, adjusting the taru cards quest for sleepga II so you can get a new set every week or whatever it is.
The problem with this (aside from that we've all had to stop Shantotto destroy the world every month - she's one of the things that contribute to Vana'diel having to be saved every other day) is that Meteor is already a spell that's been used in the game before, notably, by Shantotto herself.
Ultimately, I'm not opposed to having to farm the thing, but certain things are just more epic when they are quested, like Sleepga II.
Her new spell is Ultima, obviously. You steal the unfinished version before she can finish crafting it! Shantotto is not the kind of taru-waru who would finish creating the ultimate spell and then leave it in her ottoman while she takes a nap!
Last time someone stole a peek at Shantoto, she put a lethal curse on him... and framed you for it!
If you'd actually steal the scroll of Ultima from her, she planned you to be her guinea pig all along. (To study the adverse effects of dimensional magic on the caster, no doubt. Then she reaveals the upgraded Ultima II spell and blasts a bunny to smithereens.)
Seriously, we're talking about a taru who keeps Absolute Virtue as a PET!
I don't know, I'm fairly sick of Shantotto and the like always getting a win button. I hope that there's eventually a quest where we finally have had enough of Shantotto and Naja's BS and beat them unmerciful with a hickory stick.
Kakka 800k-400k over night, 9 sold yesterday.
Comet, back up to 3m from 2.3m.
I think people are stupid for buying the spells that high, the prices are never going to drop when people are paying 3M and the scrolls are rare enough still that there isn't going to be much flooding on the AH.
Even if I had 80-90M gil to blow I still wouldn't be spending 3M for a spell, retarded, I rather just go farm the damn KCNM or WoE myself.