DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD:
Printable View
what? 5hits to 100tp, you get that part?
i tried to find your testing or any on HS but its hard with so many pages ;P i hope you found more out on Sudden lunge tho
it lasts 6-7 seconds for me on most occasions (as i said earlier). i've replaced headbutt for now, may change if i ever solo something with thundaga4 tho.Quote:
Will compliment head butt very well, but the 12 second recast won't allow it as a replacement. The stun lasted for 4-5 seconds though.
edit:
http://www.ffxiah.com/members/item-sets?id=231391
using almace85 and strTrial sword 90. im using wikia math so i could be off on the actual TP im getting, havent tried it yet (still dont have all the gear).
I don't know if you're trolling or not, I really don't. :/
Do you know how store tp works? You would need well over 300 store TP to get 100tp in 5 hits with swords.
Early impressions, my review of the spell since then has been immensely favorable.Quote:
i tried to find your testing or any on HS but its hard with so many pages ;P i hope you found more out on Sudden lunge tho
it lasts 6-7 seconds for me on most occasions (as i said earlier). i've replaced headbutt for now, may change if i ever solo something with thundaga4 tho.
Your link doesn't work, but it doesn't have to to tell me that you don't have a 5 hit with a one handed weapon.Quote:
edit:
http://www.ffxiah.com/members/item-sets?id=231391
using almace85 and strTrial sword 90. im using wikia math so i could be off on the actual TP im getting, havent tried it yet (still dont have all the gear).
http://www.ffxiah.com/item-sets/231391 its cuz i pasted the link while editing my bad
dual wielding swords i have to take tp from each sword then divide by 2? otherwise
Quote:
12.2 x 1.30 = 15.8 x 1.17 = 16.9 (6hit) /nin for DW3 and set STP JT
Did you just multiply TP by 1.3 because you have Dual Wield 3?
Dual wield reduces delay. 30% with DWIII and Suppanomimi. That LOWERS your TP gain. What you have is a 16 hit.
oh lol so i only need 143 stp if i remove DW
i need to find the formula for tp/delay
No. Just stop. This is a BLU TP set. Use it.
Dusk +1 hands/feet are better than what I have there, that new DA neck piece too.
Yeah, that new DA neck is nice. My post about the accuracy was aimed toward dynamis and abyssea. Obviously heavy strike will be almost useless in VW (I would think). I haven't tried it personally, but I read proth's post regarding Hahava.
I can't tell if magus jubbah +1 or loki's kaftan is better for heavy strike. I'll have to record my numbers when I do dynamis today. They're too close to eyeball. If the kaftan is better, then that would be nice, since it has slightly more acc. The alcide's +1 body would be interesting to try as well, though it only has crit damage +3%.
no worries i already have that down http://www.ffxiah.com/item-sets/207901
for spell dmg is this formula right?
bluskill x 0.11
x2 (3 during efflux)
+3 = D (spells base dmg)
i dont understand floor i guess;
floor (floor(A x A%) + (B x B%)) x a
a = level reduction
so for HS just use (Str x .75) x a
then its
D + fSTR + floor (fStr being your str-mobs vit)
Inb4 sushi/sneak attack
Hopefully my obscure Draylo reference (<3) isn't lost on people. In any case, you wouldn't even be safe with sushi. You would need Sneak Attack to land it with consistency.
So your data involves being an incompetent moron on one of the most unintelligent and cesspool-simulating forums about FFXI. I've been 1 up'd gentlemen.
Also I'll have you know that I am 87 years old. I lived through the war and if they couldn't kill me no one will. You children these days don't appreciate what you have, all of your technology would have made our wigs spin. Do yourself a favor sonny and find yourself a hobby that promotes physical movement before you become like my grandson and start growing into a hippopotamus.
yea its called suck less
on a another note i may not be "the best" but atleast i dont have to sub thf to make HS hit on VWNM
also winning a agrument on the internet is like wining in the special olympics
even if u do win your still retarded
edit: and its obvious i wouldint be able to hit anything if i did have decent gear to do so
Heavy Strike definatly needs to be un-nerfed, with sushi, acc gear caped skill, full blu magic skill merits and so forth, I still find it missing a third of the time or perhaps more. It's like you could get all the acc you could ever want and it will still consistantly miss at least a third of the time or more. Total bs.
I like the part where all he had to say was suck less. You really showed pro who's da boss bro! Keep up the good work.... One day you'll learn, I hope
ITT: 5 hit sword builds and imaginary heavy strike hit rate.
Most blu in this forum have decent or better gear already, you stating a vague statement such as that on top of saying "well I rarely miss so all of you are teh suck" is rather pointless. More or less it is just words of a troll cause you have no data nor gear layout to show you infact have a better hit-rate.
The way it works, without people basically saying you are full of it, is to bring data and show why the data came out this way. You just saying "Suck less" only hurts your disposition because you are expecting people to take you on your word who pretty much live on blu. Doesn't work that way. Like it or don't like it, fact still remains that either you are sacrificing +stat for +acc or there are other factors in play such as feint being used.
so far i'm useing for HS
with /war sub
Food:sushi/pizza
head: af3+2
body: taranis's harness
hands: Alicide's mitts
waist: anguinus belt
pants: af3+2
feet: homam gambieras
back: sharpEyemantle
capped blu skill+merits
as the post above stated i am sacrificing attack/str for acc
and i'm not saying dont i miss b/c everyone misses
saying you dont miss is saying like you have never died ever in this game ever
i hit for a avg 700-1600 depending what we are fighting (w/o CA/efflux)
with CA/efflux i hit about 1000-3500 depending what we are fighting.
Eyeballing it, I've had some pretty decent luck with:
ammo: Mavi tathlum (until i get mantis's eye +10 Acc)
head: Aias bonnet
neck: PCC
earrings: stay with tp
body: magus jubbah +1 (unless i read another piece outperforms) (also debating if i should just keep AF3 body piece on)
hands: Palla's bracelets
rings: spiral, rajas
back: cuchulains
waist: warwolf
legs: AF3+2
feet: Homam
don't really use food much tbh.
swords: Almace and DA (thought about offhanding Dex for Acc, but not sure a single spell or losing DoT on aftermath is worth offhand change)
I do get those annoying, gut wrenching misses, but i seem to hit pretty often ranging 800~1400, Eff 1800~2800 (i can't bring myself to gamble CA, I save those for my Quad casts)
This.Quote:
(i can't bring myself to gamble CA, I save those for my Quad casts)
The message you have entered is too short. Please lengthen your message to at least 10 characters
Oh hey, did I not already call inb4 sushi.
Guess i need to go Test the acc reduction and make a acc/str build for that spell v.v
I'm using:
Head: Aias bonnet (debating crit damage moogle head with acc +10)
Neck: Ire torque +1
Ears: STR
Body: Loki's
Hands: Alcide +1 or Mv. Bazubands +2. I like the bazubands just for the -recast when I'm in dynamis.
Rings: STR and rajas.
Back: Cuch
Waist: Pipilaka
Legs: Mavi tayt +2
Feet: Denali (have mederi with str +6, but prefer the acc on denali)
Heafoc mitts have too much -acc. I suppose I could go with alkyoneus again, but alas, my inventory space on BLU is 0. Still curious about the alcide +1 body. I'm saving gils atm or I'd buy it.
Decent set would be
Aias Bonnet
Kubira Bead Necklace (-3 STR, +5 or so ACC vs. ire +1)
Vulcan
Vulcan
Magus Jubbah +1 (possibly loki's just for the ACC from DEX while still offering decent enough damage)
Enkidu's mitts
Rajas
Vulcan
Cuch
Pipilaka
Mavi +2
Denali/Agrona's
STR/ACC hybrid build. Maybe ACC earrings over STR.
Testingon HS accuracy
Much worse then I though. -40 is understandable considering the spells cost, but -60~90 is ridiculous and SE is completely off their rocker. I suggest people start making a nice feedback post explaining to SE that the -acc was a little bit too much. They might just change it, who knows.Quote:
So after a bit of testing, some results. The sample size isnt huge but can certainly get some idea. I would like to know better how to determine margin or error, so if someone could clue me on on that....
Target: Ladybugs (THF), that are either DC or EM and read High evasion when checked. The equipment for melee and tested spells remained the same.
Melee: 1102/2187 (50.39%)
Sudden Lunge: 204/308 (66.23%) +31 acc (expected for most blue spells)
Benethic Typhoon 85/174 (48.85%) -3 acc (likely 0 acc and doesnt recieve +acc that other spells get)
Vanity Dive 160/172 (93.02%) +85acc (I was suprised by this, initally I assumed all spells simply got the +30 bonus but never dropped my melee % low enough on previous tests to determine this. It might actually be more than this.
Heavy Strike: 49/243 (20.16%) -60 (So.....thats 90 acc off a typical blue spell and 145 acc or more from vanity dive. Since I hit the absolute lowest % possible on acc, IT COULD BE WORSE!!!)
Its really ridiculous what this spell has been reduced to...
Those results are even more unsettling than Prothescar's Daffy Duck signature. It's pretty much the result I expected to see, but I still feel disappointed somehow.
The epic accuracy of Vanity Dive is interesting to know. I can't think of many situations where I'd find that much bonus accuracy useful, but it's interesting to know all the same.
The abyssmal accuracy is nowhere near worth the damage that Heavy Strike does to high level targets when it actually connects. I suspect that they also lowered the damage, potentially via fTP, of the spell along with adding the accuracy penalty.
It's essentially not worth using over any of our other spells, particularly Vanity Dive or Quad. Continuum as they both get a nice size attack bonus and have reasonable accuracy allowing for at least a serviceable damage potential, if not even close to a real DD.
Yeh, it's pretty clear that the spell is now of minimal use on HNMs and other hard targets. I was doing the Hydra in Grauberg[A] and it was basically doing 60-70% of Vanity Dive with or without CA and Efflux. A later test on IT++ pucks showed basically the same thing.Quote:
Originally Posted by Prothscar
So it rounds out the trio of "low TP-Feed" spells of Vanity Dive, Vertical Cleave, and Heavy Strike, but it's the one in the trio that has trouble hitting, does lower damage than the other two, can't be used with Sneak Attack, and costs the least in MP.
I suppose it still does crazy damage on normal Too Weak to basic IT mobs, but I don't think we ever had trouble with those, so this means the spell is basically "that spell I use on low level mobs with a lot of HPs like Einherjar mobs."
I've barely played since the update, but have had enough time to skill and level up.
I'm really pleased with the increased D of the physical spells and Sudden Lunge.
I've barely even toyed with Heavy Strike, and not sure I even will care for making a build for it until I get into content that needs it. I'll just keep uP to date with others.
Found another slap in the face with this spell, the fTP was lowered along with the accuracy. Their reasoning behind the accuracy nerf, making it a very powerful spell with a high chance to miss, is completely out the window.