fixed that for you
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LOL So you spend hours standing around looking for a group instead?
Here's a pro tip since your not good. It doesn't take very long to skill up. If you start hitting stuff instead of key whoring at say 65ish, you will be almost at cap by 90.
Also, it's fairly obvious that YOU are the one that bots as you keep bringing it up in regards to abyssea leveling where botting doesn't help at all. If you want to keep SE from finding out that you bot, stop putting it in your signature and talking about it every chance you get.
I once had a rather thorough chat with a Gamemaster about this, and it would seem it is considered the same as 'PLing'.
To me, it seemed (and still does) like a game-weakness abuse, and should not be possible at all. It's far from a proper way of leveling up and easily creates grudges amongst players but well, it's not for me to decide what's OK and what's not OK here.
Hardly meaningful anymore, though, with Abyssea being open to level 30 characters and so on, but I just thought I'd mention that it is not against the ToS (as far as I know).
When you see a person that doesn't know how to do their job at 90, point them to the nearest wiki. And btw, back when the cap was at 75 you still had a ton of people that sucked at their jobs. (Thfs that couldn't SATA, rdms that sucked at refresh, whms that couldn't keep party alive, ninjas that were horrible at utsusemi casting, sam's that didn't know SC charts, drks that would use all their JA at once and promptly die, brds that couldn't seperate between giving melee, melee songs and mages, mage songs, drgs that had no timing on jumps to get rid of hate and couldn't keep wyvern alive to save their life, blm's that couldn't time a MB at all, I really hope you're getting the point.)
With book burn parties, why do people still need to leech?
gimme dat croor
So...... you don't have a problem with people getting EXP fast, your just mad because abyssea parties last too long?
FYI:
1. If you level warrior (supposedly your main job?), you need to skill up several weapons which you will not be using in any experience points parties.
2. Level synching in GOV parties means that you will be unskilled in your main weapon just like those nasty abyssea people. Not to mention, you still don't get to skill up on every weapon that warrior can use.
3. As previously stated: Every job has 1 weapon that they "do the best at". You will still have to skill up on all the other weapons that your job can wield on your own time.
4. Since nobody has mentioned the elephant in the room... Somebody has to be on chest duty in abyssea. its a full time job. That person would be stupid if they did it on a job that was already merited / skill capped.
5. keys cost 500 Cruor each (the "leech" is paying for this).
6. Cruor can be exchanged for items that can in turn be sold for Gil.
7. If you open chests for a EXP party in abyssea, you make roughly enough Cruor per hour to pay for the keys that you are using.
8. everyone else in the party makes the same amount of Cruor, but doesn't have to buy keys (who is really leeching?).
9. If you pay to get in an abyssea party, you still make a bunch of Cruor. Thus negating the loss of Gil that you paid to get in.
10. A-fukking-gain: A guy who plays any job at level 90 for 6 months is almost always going to be better than a guy who takes 6 months getting from 1-90 (Not to mention, he is obviously smarter to begin with).
11. If you haven't realized all of this yet...... You are doomed to fail.
Why are you so upset?
It's about 25% as fast as a good worms party (good meaning 200k/h and up). The exp does however build up to the max much faster.
I'll tell you why people are quitting the game, it's because of twats like the OP trying to ruin it for everybody else, not abyssea leeching.
Good *** lord how do some of you remember how to breathe when you can't seem to form a logical thought.
I'd rather they add options as opposed to take them away. Make FoV as good as GoV with the bonuses and whatnot. Add more pages to all zones that are just one mob type that's reasonable to fight. If you still lose some exp with your adventuring fellow out, maybe get rid of that like they did for BST pets, to make soloing a little nicer. People returning to the game and just starting seem pretty unhappy with the way exp is pre-75, but the answer is not to make the game more like it used to be. The only thing that was remotely better about exp in the old days was that there were more people your level trying to exp so the odds of finding anyone seeking to exp in Qufim with you were higher. The game needs to continue to adapt to it's smaller/top-heavy playerbase.
No. They. ***. Aren't.
A small, SMALL minority of people are. Most of them old players, because I'll tell you what, most of the returning players came BACK because of abyssea exp so stop making retarded generalizations based on what maybe 100-300 people out of the 500,000 (or however many, basing that number off last year's census or w/e) that play the game say.
This kuishen guy...I like this guy.
I wish everyone who wanted more active ways to level to 90 had such a positive attitude and a desire to see FFXI adapt to it's player-base.
This post is way more constructive than the usual "THE GAME SHOULD NOT EVOLVE EVER BECAUSE THE T-REX DID NOT EVOLVE INTO ANYTHING AND THE T-REX IS MY FAVORITE DINOSAUR! BRING BACK 6-MAN PARTIES AND KILLING 985374 CRABS AND BIRDS!"
It would be great if Fields of Valor were made more like Grounds of Valor. I still have a level 10-ish job or two that I should level to 49, and that would make the process a lot less monotonous for me.
I'm mad that this topic exists, not at you. Also I may have misread your post, and I apologize for that. I should have made it clear that that number was an example of a very very small minority that I mentioned in the beginning of my post. It's really not hard to see that these idiots that baw and pitchfork for getting rid of abyssea/raising abyssea level cap/whatever are very few in number and are a minority. So when somebody says something like all the returning or new players hate it, I like to point out that there is absolutely no proof for such a statement.
Same here. I am leveling a new character at the moment, and I would love if it wasn't just a giant frigging grind. Why are all those books telling me to kill 2 different mobs that don't spawn anywhere near each other, or the books?
I think they need to make EXP outside of abyssea match the EXP inside. That way both pro evolutionists and dinosaurs get their way.
why are we even bothering with one of these threads? The community is never going to come to any kind of consensus...
No.
Should have gone to Gusgen Mines.
Its funny I never thought of it like this but removing the ability to leech would actually hurt those who are low level.
Everyone that has wanted to level a job with a decent playtime has already gotten that/those job(s) to 75+ meaning anyone that is low level that doesn't have friends willing to gimp themselves by level syncing would get screwed and end up quitting.
In other words the OP and those few agreeing with it actually want to force lower level players to quit.
Abyssea should have been capped at 70 or 75! However... its so late for that now.
Abyssea leeching makes players bad! What, chain 200 at 75 cap? Musta been bots cause most I saw was #5.
issue is everyone has different experiences as i keep saying. for those who can read, its my opinion your might have a valid point/(S) yes, but there is no need to be calling ppl names cause someone says something you dont agree with please guys keep it clean i only care now for this thread cause its getting a lot of views .i am happy with that lol
Well I completely agree, but there will always be people resenting the fact that someone else leveled up faster than them.
I find the quoted stuff in the post above completely untrue, I've always been helping people ingame and see lots of people doing it. It's not hard to level, even solo since the EXP for normal monsters was increased and things like grounds of valor came out. Even if you don't leech in abyssea, it's not THAT bad.
It almost makes more sense just soloing the missions now, since the missions don't acknowledge the help or presence of anyone other than yourself anyway it doesn't affect the flavor of the missions.
On my new character, the biggest pain in the ass for me has been running all over hell and creation trying to get all the tele points, outpost, maws, boat passes, talking to 10,000 quest NPCs that don't really have much to say, and trading a million of X item to X person to get fame in X region.