I believe that more robust linkshell management would enable more people to more fully enjoy that new or revamped content. Besides, the developers don't flip a coin to decide whether they'll be working on content or infrastructure this quarter.
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Knowing who kicked you isnt really going to change anything, nor make linkshells run more smooth.
That is not the game's responsibility. The act of giving someone a pearlsack implicitly authorizes any and all kicks by said person. If someone needs permission to kick, they don't need to have an in-game item that allows them to kick anyone at any time.
Like the shell holder won't know about it or better let may not even play anymore. Really if one sack is being a pain then the rest of the LS will tell the holder. If the player getting kick is kick chance's are the leader said to kick them next time they are on or that they messed up enough to get kicked. If your in a LS were sacks are randomly kicking people to the point of it being a problem then geuss what leave them.
I agree with the OP to the extent that it does not distract from major adjustments.
Why would you want to be in the LS: Very simple, the problem is one abusive ranking members, not the entire LS.
Wouldn't the leader have authorized the kick: lolNo? Sub-leaders have their own volition.
What is the point: To remove leadership status from the person abusing their power
Just make mature and competent people the leaders: Thanks for your contribution. Have you seen the ideas that roll around? Have you met the player base?
Why publicize it: You don't? Just have the person kicked get the message and they can use that to show the leader responsible
Edit: Get a new pearl helps how? If it's continued abuse, then that doesn't fix the problem.
And clearly they're never ever given a sack so that they can recruit new members, right?
I don't get why so many people are against the OPs idea. "waaah just find a new ls!" or hey here's an idea, know who is doing all the kicking and remove their sack? Why punish someone innocent when you can just cut out the guilty party instead? Don't wanna see "player A kicks player B from the linkshell"? They just need to add a filter for it.
Clearly some people have never been in a larger social ls. Sometimes you just happen to get "that guy" who will randomly pop on, kick a bunch of members, then leave and nobody ever knows who the hell it is. And without knowing who is doing it, you can't solve the issue.
Why exactly is this incredibly stupid issue considered a problem? You can always get your pearl back easily AND if the ls doesn't want you back they wouldn't give another one to you in the first place. This is a waste of the dev's time and if they actually add this in I'll be irritated at all the buffoons clamoring for this useless idea because they didn't spent time on anything more important things like goblin poo.
And this might surprise some of you guys but the lsleader can remove sacks from people so claiming that temporary needs to give a person a sack have permanent repercussions in terms of power is ridiculous.
sometimes the ls leader is clueless as to who is doing the kicking. So it isnt good enough to say they can be desacked at any time. And being reinvited to the LS is not a good solution either because it'll just happen again that's why I made this suggestion. This way the person at fault can be disciplined swiftly and can't create a problem any longer than necessary.
dear SE, i want to know who kicked me from my linkshell so i can shout obscenities about them in port jeuno. K thx bye
thats probably the real reason why ppl want to know who kicked them.
sucks when it happens, but chances are you know kicked you, and/or why they kicked you. sometimes the person /tells you after. sometimes you have to ask around or /tell the shell holder.
OR....... you can start your own shell, with your own rules, and no sacks for anyone, not even your mom!