Originally Posted by
Leonlionheart
SMN gets a giant MP pool, and perpetuation can be put to 0/tick iirc, (Halved by hands+2 and +2 body/feet would make it 0/tick without even needing a perp- staff) yet is forced to only use it twice every 45 seconds, assuming you even have a use for blood pact: ward.
Now making every avatar have its own BP delay would be somewhat OP too, since people would just switch from Shiva to Garuda to Ramuh and cycle those around to do almost equally awesome damage.
But they have this MP pool and more innate refresh than anyone else... maybe they should have access to more useful spells? Although that would break the mold of SMN I suppose...
Reducing BP delay to 30s is a quick fix.
Likewise they could buff BP damage to compensate for the huge loss of DPS compared to any other job. Or at least scale it more correctly to make it higher than at least a COR, who is a buff job similar to SMN yet can easily out damage SMN.