Enspell II can be fixed by allowing it to stack with Enspell I. This allows RDMs to use both Enfire II (1st hit) and Enfire (additional hits), or Enfire II (1st hit) and Samba (additional hits) if situation demands it.
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Enspell II can be fixed by allowing it to stack with Enspell I. This allows RDMs to use both Enfire II (1st hit) and Enfire (additional hits), or Enfire II (1st hit) and Samba (additional hits) if situation demands it.